Files
ESP3D/esp3d/src/core/esp3d_string.h
Luc a10a7f74bf Refactoring internal clients (#987)
* Remove all output flags
* Masse replace name function / class to sync with ESP3D-TFT
* Create ESP3DMessageManager  class to handle messages creation / deletion (import functions of ESp3DClient from ESp3D-TFT)
*  Move to new messaging API of ESP3D-TFT
* Remove empty line from remote screen dispatching
* Replace \n to space and \r to nothing in remote screen dispatching
* Add missing default entry for sensor device
* Fix buzzer for ESP32 missing ledc initialization with latest core
* Move formatBytes to esp3d_string
* Add welcome message to telnet connection\
* Add display to the new messaging API
* Add sticky authentication on Serial / SerialBridge /Telnet/Data web socket and BT
* Log simplification
* Use enum class instead of typdef enum for ESP3DAuthenticationLevel  to be sure correct enum is used
* (v3) Home Assistant notification support (#971)
* Add notification via post request
* Extend t1 size to 255 bytes
* Hide Home Assistant notifications from web UI (#974)
* Sync with ESP3DLib on serial_socket
* Add some sanity check to avoid unnecessary message copies
* Update ESP0.cpp

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Co-authored-by: David Buezas <dbuezas@users.noreply.github.com>
2024-01-03 10:46:13 +08:00

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/*
esp3d_string.h - esp3d strings helpers
Copyright (c) 2023 Luc Lebosse. All rights reserved.
This code is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with This code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _ESP3D_STRING_H
#define _ESP3D_STRING_H
#include <time.h>
namespace esp3d_string {
const char* getTimeString(time_t time, bool isGMT);
const char* generateUUID(const char* seed);
const char* getContentType(const char* filename);
const char* encodeString(const char* s);
const char* formatBytes(uint64_t bytes);
} // namespace esp3d_string
#endif //_ESP3D_STRING_H