working on adding supported gamepad raw output

This commit is contained in:
dekunukem
2022-03-31 00:36:28 +01:00
parent 622643c32c
commit d4eed647d1
2 changed files with 58 additions and 5 deletions

View File

@@ -447,7 +447,7 @@ def make_15pin_gamepad_spi_packet(gp_status_dict, this_device_info, mapping_info
return gp_spi_msg, kb_spi_msg, mouse_spi_msg
def make_raw_gamepad_spi_packet(gp_status_dict, this_device_info):
def make_unsupported_raw_gamepad_spi_packet(gp_status_dict, this_device_info):
gp_id = this_device_info['id']
this_msg = list(raw_usb_gamepad_event_spi_msg_template)
this_msg[3] = gp_id
@@ -466,13 +466,66 @@ def make_raw_gamepad_spi_packet(gp_status_dict, this_device_info):
# print('{:08b}'.format(this_msg[9]))
return this_msg, None, None
def xbname_to_ev_codename(xb_btn):
ev_name = usb4vc_gamepads.xbox_one_to_linux_ev_code_dict.get(xb_btn)
if ev_name is None:
return None
return usb4vc_shared.code_name_to_value_lookup[ev_name][0]
xbox_to_generic_dict = {
xbname_to_ev_codename('XB_A'):'FACE_BUTTON_SOUTH',
xbname_to_ev_codename('XB_B'):'FACE_BUTTON_EAST',
xbname_to_ev_codename('XB_X'):'FACE_BUTTON_WEST',
xbname_to_ev_codename('XB_Y'):'FACE_BUTTON_NORTH',
xbname_to_ev_codename('XB_LB'):'SHOULDER_BUTTON_LEFT',
xbname_to_ev_codename('XB_RB'):'SHOULDER_BUTTON_RIGHT',
xbname_to_ev_codename('XB_LSB'):'STICK_BUTTON_LEFT',
xbname_to_ev_codename('XB_RSB'):'STICK_BUTTON_RIGHT',
xbname_to_ev_codename('XB_VIEW'):'MISC_BUTTON_1',
xbname_to_ev_codename('XB_MENU'):'MISC_BUTTON_2',
xbname_to_ev_codename('XB_LOGO'):'LOGO_BUTTON',
}
def make_supported_raw_gamepad_spi_packet(gp_status_dict, this_device_info):
gp_id = this_device_info['id']
this_gp_status = gp_status_dict[gp_id]
print(this_gp_status)
generic_button_dict = {
'FACE_BUTTON_SOUTH':0,
'FACE_BUTTON_EAST':0,
'FACE_BUTTON_WEST':0,
'FACE_BUTTON_NORTH':0,
'SHOULDER_BUTTON_LEFT':0,
'SHOULDER_BUTTON_RIGHT':0,
'BUMPER_BUTTON_LEFT':0,
'BUMPER_BUTTON_RIGHT':0,
'STICK_BUTTON_LEFT':0,
'STICK_BUTTON_RIGHT':0,
'LOGO_BUTTON':0,
'MISC_BUTTON_1':0,
'MISC_BUTTON_2':0,
'MISC_BUTTON_3':0,
'MISC_BUTTON_4':0,
'MISC_BUTTON_5':0,
}
if this_device_info['gamepad_type'] == 'Xbox':
for item in this_gp_status:
generic_name = xbox_to_generic_dict.get(item)
if generic_name is not None:
generic_button_dict[generic_name] = this_gp_status[item]
print(generic_button_dict)
return list(nop_spi_msg_template), None, None
def make_gamepad_spi_packet(gp_status_dict, this_device_info):
current_protocol = usb4vc_ui.get_gamepad_protocol()
try:
if current_protocol['pid'] in [PID_GENERIC_GAMEPORT_GAMEPAD, PID_PROTOCOL_OFF]:
return make_15pin_gamepad_spi_packet(gp_status_dict, this_device_info, current_protocol)
elif current_protocol['pid'] == PID_RAW_USB_GAMEPAD:
return make_raw_gamepad_spi_packet(gp_status_dict, this_device_info)
if this_device_info['gamepad_type'] == 'Generic':
return make_unsupported_raw_gamepad_spi_packet(gp_status_dict, this_device_info)
else:
return make_supported_raw_gamepad_spi_packet(gp_status_dict, this_device_info)
except Exception as e:
print("exception make_15pin_gamepad_spi_packet:", e)
return list(nop_spi_msg_template), None, None
@@ -675,7 +728,7 @@ def get_input_devices():
'vendor_id':this_device.info.vendor,
'product_id':this_device.info.product,
'axes_info':{},
'gamepad_type':None,
'gamepad_type':'Generic',
'is_kb':False,
'is_mouse':False,
'is_gp':False,