Don't crash when trying to encode tracks with no data.

This commit is contained in:
David Given
2021-07-03 11:38:45 +02:00
parent bc3d3cabce
commit 3447689c19
2 changed files with 24 additions and 17 deletions

View File

@@ -12,9 +12,6 @@
#include <ctype.h>
#include "bytes.h"
uint8_t formatByte1;
uint8_t formatByte2;
static bool lastBit;
static double clockRateUsForTrack(unsigned track)
@@ -161,10 +158,10 @@ static std::vector<bool> encode_data(uint8_t input)
*/
std::vector<bool> output(10, false);
uint8_t hi =0;
uint8_t lo =0;
uint8_t lo_GCR =0;
uint8_t hi_GCR =0;
uint8_t hi = 0;
uint8_t lo = 0;
uint8_t lo_GCR = 0;
uint8_t hi_GCR = 0;
//Convert the byte in high and low nibble
lo = input >> 4; //get the lo nibble shift the bits 4 to the right
@@ -205,7 +202,7 @@ static std::vector<bool> encode_data(uint8_t input)
return output;
}
static void write_sector(std::vector<bool>& bits, unsigned& cursor, const Sector* sector)
void Commodore64Encoder::writeSector(std::vector<bool>& bits, unsigned& cursor, const Sector* sector) const
{
/* Source: http://www.unusedino.de/ec64/technical/formats/g64.html
* 1. Header sync FF FF FF FF FF (40 'on' bits, not GCR)
@@ -244,13 +241,13 @@ static void write_sector(std::vector<bool>& bits, unsigned& cursor, const Sector
uint8_t encodedSector = sector->logicalSector;
// uint8_t formatByte1 = C64_FORMAT_ID_BYTE1;
// uint8_t formatByte2 = C64_FORMAT_ID_BYTE2;
uint8_t headerChecksum = (encodedTrack ^ encodedSector ^ formatByte1 ^ formatByte2);
uint8_t headerChecksum = (encodedTrack ^ encodedSector ^ _formatByte1 ^ _formatByte2);
write_bits(bits, cursor, encode_data(C64_HEADER_BLOCK_ID));
write_bits(bits, cursor, encode_data(headerChecksum));
write_bits(bits, cursor, encode_data(encodedSector));
write_bits(bits, cursor, encode_data(encodedTrack));
write_bits(bits, cursor, encode_data(formatByte2));
write_bits(bits, cursor, encode_data(formatByte1));
write_bits(bits, cursor, encode_data(_formatByte2));
write_bits(bits, cursor, encode_data(_formatByte1));
write_bits(bits, cursor, encode_data(C64_PADDING));
write_bits(bits, cursor, encode_data(C64_PADDING));
@@ -306,11 +303,15 @@ std::unique_ptr<Fluxmap> Commodore64Encoder::encode(
return std::unique_ptr<Fluxmap>();
const auto& sectorData = allSectors.get(C64_BAM_TRACK, 0, 0); //Read de BAM to get the DISK ID bytes
ByteReader br(sectorData->data);
br.seek(162); //goto position of the first Disk ID Byte
formatByte1 = br.read_8();
formatByte2 = br.read_8();
if (sectorData)
{
ByteReader br(sectorData->data);
br.seek(162); //goto position of the first Disk ID Byte
_formatByte1 = br.read_8();
_formatByte2 = br.read_8();
}
else
_formatByte1 = _formatByte2 = 0;
double clockRateUs = clockRateUsForTrack(physicalTrack) * _config.clock_compensation_factor();
@@ -326,7 +327,8 @@ std::unique_ptr<Fluxmap> Commodore64Encoder::encode(
for (int sectorId=0; sectorId<numSectors; sectorId++)
{
const auto& sectorData = allSectors.get(physicalTrack, physicalSide, sectorId);
write_sector(bits, cursor, sectorData);
if (sectorData)
writeSector(bits, cursor, sectorData);
}
if (cursor >= bits.size())