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Document the Amiga write support.
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@@ -10,7 +10,7 @@ Bizarrely, the data in each sector is stored with all the odd bits first, and
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then all the even bits. This is tied into the checksum algorithm, which is
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distinctly subpar and not particularly good at detecting errors.
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Reading discs
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Reading disks
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-------------
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Just do:
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@@ -34,6 +34,28 @@ You will end up with a 929280 byte long image which you probably _can't_ use
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in an emulator; each sector will contain the 512 bytes of user payload
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followed by the 16 bytes of metadata.
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Writing disks
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-------------
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Just do:
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```
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fluxengine write amiga -i amiga.adf
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```
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This will rake a normal 901120 byte long ADF file and write it to a DD disk.
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Note that writing to an HD disk will probably not work (this will depend on
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your drive and disk and potential FluxEngine bugs I'm still working on ---
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please [get in touch](https://github.com/davidgiven/fluxengine/issues/new) if
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you have any insight here).
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If you want to write the metadata as well, specify a 528 byte sector size for
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the output image and supply a 929280 byte long file as described above.
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```
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fluxengine write amiga -i amiga.adf:b=528
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```
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Useful references
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-----------------
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