#include "globals.h" #include "fluxmap.h" #include "decoders/fluxmapreader.h" #include "protocol.h" #include "record.h" #include "decoders/decoders.h" #include "sector.h" #include "c64.h" #include "crc.h" #include "bytes.h" #include "fmt/format.h" #include #include const FluxPattern SECTOR_RECORD_PATTERN(20, C64_SECTOR_RECORD); const FluxPattern DATA_RECORD_PATTERN(20, C64_DATA_RECORD); const FluxMatchers ANY_RECORD_PATTERN({ &SECTOR_RECORD_PATTERN, &DATA_RECORD_PATTERN }); static int decode_data_gcr(uint8_t gcr) { switch (gcr) { #define GCR_ENTRY(gcr, data) \ case gcr: return data; #include "data_gcr.h" #undef GCR_ENTRY } return -1; }; static Bytes decode(const std::vector& bits) { Bytes output; ByteWriter bw(output); BitWriter bitw(bw); auto ii = bits.begin(); while (ii != bits.end()) { uint8_t inputfifo = 0; for (size_t i=0; i<5; i++) { if (ii == bits.end()) break; inputfifo = (inputfifo<<1) | *ii++; } bitw.push(decode_data_gcr(inputfifo), 4); } bitw.flush(); return output; } AbstractDecoder::RecordType Commodore64Decoder::advanceToNextRecord() { const FluxMatcher* matcher = nullptr; _sector->clock = _fmr->seekToPattern(ANY_RECORD_PATTERN, matcher); if (matcher == &SECTOR_RECORD_PATTERN) return RecordType::SECTOR_RECORD; if (matcher == &DATA_RECORD_PATTERN) return RecordType::DATA_RECORD; return RecordType::UNKNOWN_RECORD; } void Commodore64Decoder::decodeSectorRecord() { readRawBits(20); const auto& bits = readRawBits(5*10); const auto& bytes = decode(bits).slice(0, 5); uint8_t checksum = bytes[0]; _sector->logicalSector = bytes[1]; _sector->logicalSide = 0; _sector->logicalTrack = bytes[2] - 1; if (checksum == xorBytes(bytes.slice(1, 4))) _sector->status = Sector::DATA_MISSING; /* unintuitive but correct */ } void Commodore64Decoder::decodeDataRecord() { readRawBits(20); const auto& bits = readRawBits(259*10); const auto& bytes = decode(bits).slice(0, 259); _sector->data = bytes.slice(0, C64_SECTOR_LENGTH); uint8_t gotChecksum = xorBytes(_sector->data); uint8_t wantChecksum = bytes[256]; _sector->status = (wantChecksum == gotChecksum) ? Sector::OK : Sector::BAD_CHECKSUM; }