#ifndef SECTOR_H #define SECTOR_H #include "bytes.h" #include "fluxmap.h" /* * Note that sectors here used zero-based numbering throughout (to make the * maths easier); traditionally floppy disk use 0-based track numbering and * 1-based sector numbering, which makes no sense. */ class Sector { public: enum Status { OK, BAD_CHECKSUM, MISSING, DATA_MISSING, CONFLICT, INTERNAL_ERROR }; static const std::string statusToString(Status status); Status status = Status::INTERNAL_ERROR; Fluxmap::Position position; nanoseconds_t clock = 0; nanoseconds_t headerStartTime = 0; nanoseconds_t headerEndTime = 0; nanoseconds_t dataStartTime = 0; nanoseconds_t dataEndTime = 0; int physicalTrack = 0; int physicalSide = 0; int logicalTrack = 0; int logicalSide = 0; int logicalSector = 0; Bytes data; }; #endif