Files
fluxengine/lib/flags.h

163 lines
4.3 KiB
C++

#ifndef FLAGS_H
#define FLAGS_H
class DataSpec;
class Flag;
class FlagGroup
{
private:
FlagGroup(const FlagGroup& group);
public:
FlagGroup(const std::initializer_list<FlagGroup*> groups);
FlagGroup();
public:
void parseFlags(int argc, const char* argv[]);
std::vector<std::string> parseFlagsWithFilenames(int argc, const char* argv[]);
void addFlag(Flag* flag);
void checkInitialised() const;
private:
bool _initialised = false;
const std::vector<FlagGroup*> _groups;
std::vector<Flag*> _flags;
};
class Flag
{
public:
Flag(const std::vector<std::string>& names, const std::string helptext);
virtual ~Flag() {};
void checkInitialised() const
{ _group.checkInitialised(); }
const std::string& name() const { return _names[0]; }
const std::vector<std::string> names() const { return _names; }
const std::string& helptext() const { return _helptext; }
virtual bool hasArgument() const = 0;
virtual const std::string defaultValueAsString() const = 0;
virtual void set(const std::string& value) = 0;
private:
FlagGroup& _group;
const std::vector<std::string> _names;
const std::string _helptext;
};
class ActionFlag : Flag
{
public:
ActionFlag(const std::vector<std::string>& names, const std::string helptext,
std::function<void(void)> callback):
Flag(names, helptext),
_callback(callback)
{}
bool hasArgument() const { return false; }
const std::string defaultValueAsString() const { return ""; }
void set(const std::string& value) { _callback(); }
private:
const std::function<void(void)> _callback;
};
class SettableFlag : public Flag
{
public:
SettableFlag(const std::vector<std::string>& names, const std::string helptext):
Flag(names, helptext)
{}
operator bool() const
{ checkInitialised(); return _value; }
bool hasArgument() const { return false; }
const std::string defaultValueAsString() const { return "false"; }
void set(const std::string& value) { _value = true; }
private:
bool _value = false;
};
template <typename T>
class ValueFlag : public Flag
{
public:
ValueFlag(const std::vector<std::string>& names, const std::string helptext,
const T defaultValue):
Flag(names, helptext),
_defaultValue(defaultValue),
_value(defaultValue)
{}
const T& get() const
{ checkInitialised(); return _value; }
operator const T& () const
{ return get(); }
void setDefaultValue(T value)
{
_value = _defaultValue = value;
}
bool hasArgument() const { return true; }
protected:
T _defaultValue;
T _value;
};
class StringFlag : public ValueFlag<std::string>
{
public:
StringFlag(const std::vector<std::string>& names, const std::string helptext,
const std::string defaultValue = ""):
ValueFlag(names, helptext, defaultValue)
{}
const std::string defaultValueAsString() const { return _defaultValue; }
void set(const std::string& value) { _value = value; }
};
class IntFlag : public ValueFlag<int>
{
public:
IntFlag(const std::vector<std::string>& names, const std::string helptext,
int defaultValue = 0):
ValueFlag(names, helptext, defaultValue)
{}
const std::string defaultValueAsString() const { return std::to_string(_defaultValue); }
void set(const std::string& value) { _value = std::stoi(value); }
};
class DoubleFlag : public ValueFlag<double>
{
public:
DoubleFlag(const std::vector<std::string>& names, const std::string helptext,
double defaultValue = 1.0):
ValueFlag(names, helptext, defaultValue)
{}
const std::string defaultValueAsString() const { return std::to_string(_defaultValue); }
void set(const std::string& value) { _value = std::stod(value); }
};
class BoolFlag : public ValueFlag<double>
{
public:
BoolFlag(const std::vector<std::string>& names, const std::string helptext,
bool defaultValue = false):
ValueFlag(names, helptext, defaultValue)
{}
const std::string defaultValueAsString() const { return _defaultValue ? "true" : "false"; }
void set(const std::string& value);
};
#endif