Files
fluxengine/arch/c64/c64.h

34 lines
1.2 KiB
C++

#ifndef C64_H
#define C64_H
#include "decoders/decoders.h"
#include "encoders/encoders.h"
#define C64_SECTOR_RECORD 0xffd49
#define C64_DATA_RECORD 0xffd57
#define C64_SECTOR_LENGTH 256
/* Source: http://www.unusedino.de/ec64/technical/formats/g64.html
1. Header sync FF FF FF FF FF (40 'on' bits, not GCR)
2. Header info 52 54 B5 29 4B 7A 5E 95 55 55 (10 GCR bytes)
3. Header gap 55 55 55 55 55 55 55 55 55 (9 bytes, never read)
4. Data sync FF FF FF FF FF (40 'on' bits, not GCR)
5. Data block 55...4A (325 GCR bytes)
6. Inter-sector gap 55 55 55 55...55 55 (4 to 12 bytes, never read)
1. Header sync (SYNC for the next sector)
*/
#define C64_HEADER_DATA_SYNC 0xFF
#define C64_HEADER_BLOCK_ID 0x08
#define C64_DATA_BLOCK_ID 0x07
#define C64_HEADER_GAP 0x55
#define C64_INTER_SECTOR_GAP 0x55
#define C64_PADDING 0x0F
#define C64_TRACKS_PER_DISK 40
#define C64_BAM_TRACK 17
extern std::unique_ptr<AbstractDecoder> createCommodore64Decoder(const DecoderProto& config);
extern std::unique_ptr<AbstractEncoder> createCommodore64Encoder(const EncoderProto& config);
#endif