Files
hr-dhr-character-generator/DHRCHARGEN.TEST.bas

9 lines
1.1 KiB
QBasic

10 D$ = CHR$ (4): IF PEEK (103) + PEEK (104) * 256 < > 16385 THEN POKE 103,1: POKE 104,64: POKE 16384,0: PRINT D$"rundhrchargen.test"
20 PRINT D$"bloaddhrchargen": PRINT D$"bloadcharset"
30 CALL 2816: PRINT D$"pr#a$b06": PRINT D$"in#a$b0a"
40 PRINT "I don't have any routines that draw DHR graphics alongside this text, but I'll": PRINT "go ahead and leave the DHR text generator connected so you can do stuff at the"
50 PRINT "command prompt on your own. Note that the cursor is different; it's now an": PRINT "underline. Try doing a CATALOG. Once the screen starts scrolling, you'll see"
60 PRINT "some degradation in speed. If you avoid scrolling, DHRCHARGEN runs at a": PRINT "reasonable speed. If you have your own DHR graphics-generation routines, they"
70 PRINT "should work alongside DHRCHARGEN. You can also use routines provided by": PRINT "DHRCHARGEN to load and save images--either in the standard uncompressed format"
80 PRINT "or in a new compressed format that saves a considerable amount of space.": PRINT : PRINT "To return to the normal 80-column text display, enter TEXT and then enter": PRINT "PR#3.": PRINT : PRINT "Have fun!"