Only force new entropy once a minute when backgrounded
Make the poll-timeout one minute if the option --daemon is used. This saves a lot og CPU-time.
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@@ -73,7 +73,9 @@ Options are:
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--raw - do not whiten the output
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--raw - do not whiten the output
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--multiplier <value> - write 256 bits * value for each 512 bits written to the Keccak sponge
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--multiplier <value> - write 256 bits * value for each 512 bits written to the Keccak sponge
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--no-output - do not write random output data
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--no-output - do not write random output data
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--daemon - run in the background. Output should be redirected to a file or the options should be used with --dev-random
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--daemon - run in the background. Output should be redirected to a file or
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the options should be used with --dev-random. To reduce CPU-usage addition
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af entropy is only forced after a minute rather than a second.
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--pidfile <filename> - write the process ID to a file. If --daemon is used, it is the ID of the background process.
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--pidfile <filename> - write the process ID to a file. If --daemon is used, it is the ID of the background process.
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--serial <serial> - use Infinite Noise TRNG/FT240 with the given serial number (see --list-devices)
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--serial <serial> - use Infinite Noise TRNG/FT240 with the given serial number (see --list-devices)
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--list-devices - list available devices
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--list-devices - list available devices
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@@ -56,7 +56,7 @@ static void outputBytes(uint8_t *bytes, uint32_t length, uint32_t entropy, struc
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exit(1);
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exit(1);
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}
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}
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} else {
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} else {
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inmWaitForPoolToHaveRoom();
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inmWaitForPoolToHaveRoom(opts);
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inmWriteEntropyToPool(bytes, length, entropy);
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inmWriteEntropyToPool(bytes, length, entropy);
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}
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}
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}
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}
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@@ -54,7 +54,7 @@ void inmClearEntropyLevel(void);
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bool inmEntropyOnTarget(uint32_t entropy, uint32_t bits);
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bool inmEntropyOnTarget(uint32_t entropy, uint32_t bits);
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void inmWriteEntropyStart(uint32_t bufLen, struct opt_struct *opts);
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void inmWriteEntropyStart(uint32_t bufLen, struct opt_struct *opts);
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void inmWriteEntropyToPool(uint8_t *bytes, uint32_t length, uint32_t entropy);
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void inmWriteEntropyToPool(uint8_t *bytes, uint32_t length, uint32_t entropy);
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void inmWaitForPoolToHaveRoom(void);
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void inmWaitForPoolToHaveRoom(struct opt_struct *opts);
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void inmDumpStats(void);
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void inmDumpStats(void);
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void startDaemon(struct opt_struct *opts);
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void startDaemon(struct opt_struct *opts);
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bool isSuperUser(void);
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bool isSuperUser(void);
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@@ -61,7 +61,7 @@ void inmWriteEntropyStart(uint32_t bufLen, struct opt_struct* opts) {
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}
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}
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// Block until either the entropy pool has room, or 1 second has passed.
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// Block until either the entropy pool has room, or 1 second has passed.
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void inmWaitForPoolToHaveRoom(void) {
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void inmWaitForPoolToHaveRoom(struct opt_struct *opts) {
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int ent_count;
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int ent_count;
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struct pollfd pfd = {
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struct pollfd pfd = {
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.fd = inmDevRandomFD,
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.fd = inmDevRandomFD,
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@@ -72,6 +72,8 @@ void inmWaitForPoolToHaveRoom(void) {
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return;
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return;
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}
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}
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timeout_msec = 1000u; // One second
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timeout_msec = 1000u; // One second
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if (opts->daemon)
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timeout_msec *= 60u; // Do not poll aggressively when in the background
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poll(&pfd, 1, timeout_msec);
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poll(&pfd, 1, timeout_msec);
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}
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}
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