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	added an example in the comment
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		| @@ -1,12 +1,18 @@ | ||||
| #include "globals.h" | ||||
| #include "decoders/decoders.h" | ||||
| #include "arch/ibm/ibm.h" | ||||
| #include <iostream> //debug | ||||
| #include <fstream>  //debug | ||||
| #include "fmt/format.h" //debug | ||||
|  | ||||
| #define HIGH_VALUE 0xFF | ||||
|  | ||||
| Bytes decodeFmMfm( | ||||
|         std::vector<bool>::const_iterator ii, std::vector<bool>::const_iterator end) | ||||
| { | ||||
|     /*  | ||||
|      * FM is dumb as rocks, consisting on regular clock pulses with data pulses in | ||||
|      * the gaps. 0x00 is: | ||||
|      * the gaps. 0x00 is: The basic encoding rule for FM is that all clock bits are 1: zeros are encoded as 10, ones are encoded as 11. | ||||
|      *  | ||||
|      *     X-X-X-X-X-X-X-X- | ||||
|      *  | ||||
| @@ -20,6 +26,11 @@ Bytes decodeFmMfm( | ||||
|      * pair can be either 0 or 1... but the second bit is always the data bit, | ||||
|      * and at this point we simply don't care what the first bit is, so | ||||
|      * decoding MFM uses just the same code! | ||||
|      *  | ||||
|      *  Data:        0 0 0 1 1 0 1 1 ... | ||||
|      *  FM encoded: 10101011111011111... | ||||
|      *  MFM clock:  ? 1 1 0 0 0 0 0 0... | ||||
|      *  FM encoded: ?0101001010001010... | ||||
|      */ | ||||
|  | ||||
|     Bytes bytes; | ||||
|   | ||||
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