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fluxengine/doc/using.md
2020-01-10 21:23:33 +01:00

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Using a FluxEngine
==================
So you've [built the hardware](building.md)! What now?
## Connecting it up
In order to do anything useful, you have to plug it in to a floppy disk drive (or two).
1. Plug the motherboard end of your floppy disk cable into the FluxEngine.
The **red stripe goes on the right**. The **lower set of
holes connect to the board**. (Pin 2 of the connector needs to connect
to pin 2.7 on the board.)
If you're using header pins, the upper row of holes in the connector
should overhang the edge of the board. If you're using a floppy drive
motherboard connector, you're golden, of course (unless you have one of
those annoying unkeyed cables, or have accidentally soldered the
connector on in the wrong place --- don't laugh, I've done it.)
2. Plug the drive end of your floppy disk cable into the drive (or drives).
Floppy disk cables typically have [two pairs of floppy disk drive
connectors with a twist between
them](http://www.nullmodem.com/Floppy.htm). (Each pair has one connector
for a 3.5" drive and a different one for a 5.25" drive.) (Some cables
are cheap and just have the 3.5" connectors. Some are _very_ cheap and
have a single 3.5" connector, after the twist.)
FluxEngine uses, sadly, non-standard disk numbering (there are reasons).
Drive 0 is the one nearest the motherboard; that is, before the twist.
Drive 1 is the one at the end of the cable; that is, after the twist.
Drive 0 is the default. If you only have one drive, remember to plug the
drive into the connector _before_ the twist. (Or use `-s :d=1` to select
drive 1 when working with disks.)
3. **Important.** Make sure that no disk you care about is in the drive.
(Because if your wiring is wrong and a disk is inserted, you'll corrupt it.)
4. Connect the floppy drive to power. Nothing should happen. If you've
connected something in backwards, you'll see the drive light up, the
motor start, and if you didn't take the disk out, one track has just
been wiped. If this happens, check your wiring.
5. Connect the FluxEngine to your PC via USB --- using the little socket on
the board, not the big programmer plug.
6. Insert a scratch disk and do `fluxengine rpm` from the shell. The motor
should work and it'll tell you that the disk is spinning at about 300
rpm for a 3.5" disk, or 360 rpm for a 5.25" disk. If it doesn't, please
[get in touch](https://github.com/davidgiven/fluxengine/issues/new).
7. Do `fluxengine test bulktransport` from the shell. It'll measure your USB
bandwidth. Ideally you should be getting above 900kB/s. FluxEngine needs
about 850kB/s, so if you're getting less than this, try a different USB
port.
8. Insert a standard PC formatted floppy disk into the drive (probably a good
idea to remove the old disk first). Then do `fluxengine read ibm`. It
should read the disk, emitting copious diagnostics, and spit out an
`ibm.img` file containing the decoded disk image (either 1440kB or 720kB
depending).
9. Profit!
## Bonus hardware features
For advanced users, the board has a few extra signals which are useful for special purposes.
- Pin 3[0] produces short pulses every 200ms. This is useful for spoofing
index signals to 300 RPM drives; for example, to read flippy disks.
- Pin 3[1] is the same, but produces the pulses every 166ms; this works with
360 RPM drives.
## The programs
I'm sorry to say that the client program is very badly documented --- it's
moving too quickly for the documentation to keep up. It does respond to
`--help` or `help` depending on context. There are some common properties,
described below.
### Source and destination specifiers
When reading from or writing to _a disk_ (or a file pretending to be a disk),
use the `--source` (`-s`) and `--dest` (`-d`) options to tell FluxEngine
which bits of the disk you want to access. These use a common syntax:
```
fluxengine read ibm -s fakedisk.flux:t=0-79:s=0
```
- To access a real disk, leave out the filename (so `:t=0-79:s=0`).
- To access only some tracks, use the `t=` modifier. To access only some
sides, use the `s=` modifier. To change drives, use `d=`.
- Inside a modifier, you can use a comma separated list of ranges. So
`:t=0-3` and `:t=0,1,2,3` are equivalent.
- When specifying a range, you can also specify the step. For example,
`:t=0-79x2` would be used when accessing a 40-track disk with double
stepping.
- To read from drive 1 instead of drive 0, use `:d=1`.
- To read from a set of KryoFlux stream files, specify the path to the
directory containing the files _with a trailing slash_; so
`some/files/:t=0-10`. There must be a files for a single disk only
in the directory.
Source and destination specifiers work entirely in *physical units*.
FluxEngine is intended to be connected to an 80 (or 82) track double sided
drive, and these are the units used. If the format you're trying to access
lays out its tracks differently, then you'll need a specifier which tells
FluxEngine how to find those tracks. See the 40-track disk example above.
If you _don't_ specify a modifier, you'll get the default, which should be
sensible for the command you're using.
**Important note:** FluxEngine _always_ uses zero-based units (even if the
*disk format says otherwise).
### Input and output specifiers
These use a very similar syntax to the source and destination specifiers
(because they're based on the same microformat library!) but are used for
input and output _images_: i.e. nicely lined up arrays of sectors which you
can actually do something with.
Use `--input` (`-i`) or `--output` (`-o`) as appropriate to tell FluxEngine
where you want to read from or write to. The actual format is autodetected
based on the extension:
- `.img` or `.adf`: raw sector images in CHS order. Append
`:c=80:h=2:s=9:b=512` to set the geometry; that specifies 80 cylinders, 2
heads, 9 sectors, 512 bytes per sector. For output files (`--output`) the
geometry will be autodetected if left unspecified. For input files you
normally have to specify it.
- `.ldbs`: John Elliott's [LDBS disk image
format](http://www.seasip.info/Unix/LibDsk/ldbs.html), which is
consumable by the [libdsk](http://www.seasip.info/Unix/LibDsk/) suite of
tools. This allows things like variable numbers of sectors per track
(e.g. Macintosh or Commodore 64) and also provides information about
whether sectors were read correctly. You can use libdsk to convert this
to other formats, using a command like this:
```
$ dsktrans out.ldbs -otype tele out.td0
```
...to convert to TeleDisk format. (Note you have to use dsktrans rather
than dskconv due to a minor bug in the geometry hadnling.)
FluxEngine's LDBS support is currently limited to write only, and
it doesn't store a lot of the more esoteric LDBS features like format
types, timings, and data rates.
- `.d64`: the venerable Commodore 64 disk image format as used by the 1540,
1541, etc. This is a special-purpose format due to the weird layout of
1540 disks and while you can use this for non-Commodore disks the result
will be gibberish. Use this to image Commodore 64 disks and load the
result into an emulator.
FluxEngine's D64 support is currently limited to write only. It will work
with up to 40 logical tracks.
### High density disks
High density disks use a different magnetic medium to low and double density
disks, and have different magnetic properties. 3.5" drives can usually
autodetect what kind of medium is inserted into the drive based on the hole
in the disk casing, but 5.25" drives can't. As a result, you need to
explicitly tell FluxEngine on the command line whether you're using a high
density disk or not with the `--hd` flag.
**If you don't do this, your disks may not read correctly and will _certainly_
fail to write correctly.**
You can distinguish high density 5.25" floppies from the presence of a
traction ring around the hole in the middle of the disk; if the ring is not
present, the disk is probably high density. However, this isn't always the
case, and reading the disk label is much more reliable.
[Lots more information on high density vs double density disks can be found
here.](http://www.retrotechnology.com/herbs_stuff/guzis.html)
### The commands
The FluxEngine client software is a largely undocumented set of small tools.
You'll have to play with them. They all support `--help`. They're not
installed anywhere and after building you'll find them in the `.obj`
directory.
- `fluxengine erase`: wipes (all or part of) a disk --- erases it without
writing a pulsetrain.
- `fluxengine inspect`: dumps the raw pulsetrain / bitstream to stdout.
Mainly useful for debugging.
- `fluxengine read*`: reads various formats of disk. See the per-format
documentation linked from the table above. These all take an optional
`--write-flux` option which will cause the raw flux to be written to the
specified file.
- `fluxengine write*`: writes various formats of disk. Again, see the
per-format documentation above.
- `fluxengine writeflux`: writes raw flux files. This is much less useful
than you might think: you can't write flux files read from a disk to
another disk. (See the [FAQ](faq.md) for more information.) It's mainly
useful for flux files synthesised by the other `fluxengine write` commands.
- `fluxengine writetestpattern`: writes regular pulses (at a configurable
interval) to the disk. Useful for testing drive jitter, erasing disks in a
more secure fashion, or simply debugging. Goes well with `fluxengine
inspect`.
- `fluxengine rpm`: measures the RPM of the drive (requires a disk in the
drive). Mainly useful for testing.
- `fluxengine seek`: moves the head. Mainly useful for finding out whether
your drive can seek to track 82. (Mine can't.)
- `fluxengine test bulktransport`: measures your USB throughput. You need
about 600kB/s for FluxEngine to work. You don't need a disk in the drive
for this one.
- `fluxengine test voltages`: measures your FDD bus signal voltages, which
is useful for testing for termination issues.
- `fluxengine upgradefluxfile`: occasionally I need to upgrade the flux
file format in a non-backwards-compatible way; this tool will upgrade flux
files to the new format.
- `fluxengine convert`: converts flux files from various formats to various
other formats. You can use this to convert Catweasel flux files to
FluxEngine's native format, FluxEngine flux files to various other formats
useful for debugging (including VCD which can be loaded into
[sigrok](http://sigrok.org)), and bidirectional conversion to and from
Supercard Pro `.scp` format.
**Important SCP note:** import (`fluxengine convert scptoflux`) should be
fairly robust, but export (`fluxengine convert fluxtoscp`) should only be
done with great caution as FluxEngine files contain features which can't be
represented very well in `.scp` format and they're probably pretty dubious.
As ever, please [get in
touch](https://github.com/davidgiven/fluxengine/issues/new) with any reports.
Commands which normally take `--source` or `--dest` get a sensible default if
left unspecified. `fluxengine read ibm` on its own will read drive 0 and
write an `ibm.img` file.
## Visualisation
When doing a read (either from a real disk or from a flux file) you can use
`--write-svg=output.svg` to write out a graphical visualisation of where the
sectors are on the disk. Here's a IBM PC 1232kB disk:
![A disk visualisation](./visualiser.svg)
Blue represents data, light blue a header, and red is a bad sector. Side zero
is on the left and side one is on the right.
The visualiser is extremely primitive and you have to explicitly tell it how
big your disk is, in milliseconds. The default is 200ms (for a normal 3.5"
disk). For a 5.25" disk, use `--visualiser-period=166`.
## Extra programs
Supplied with FluxEngine, but not part of FluxEngine, are some little tools I
wrote to do useful things. These are built alongside FluxEngine.
- `brother120tool`: extracts files from a 120kB Brother filesystem image.
## The recommended workflow
So you've just received, say, a huge pile of old Brother word processor disks
containing valuable historical data, and you want to read them.
Typically I do this:
```
$ fluxengine read brother -s :d=0 -o brother.img --write-flux=brother.flux --write-svg=brother.svg
```
This will read the disk in drive 0 and write out a filesystem image. It'll
also copy the flux to brother.flux and write out an SVG visualisation. If I
then need to tweak the settings, I can rerun the decode without having to
physically touch the disk like this:
```
$ fluxengine read brother -s brother.flux -o brother.img --write-svg=brother.svg
```
Apart from being drastically faster, this avoids touching the (potentially
physically fragile) disk.
If the disk is particularly dodgy, you can force FluxEngine not to retry
failed reads with `--retries=0`. This reduces head movement. **This is not
recommended.** Floppy disks are inherently unreliable, and the occasional bit
error is perfectly normal; FluxEngine will retry and the sector will read
fine next time. If you prevent retries, then not only do you get bad sectors
in the resulting image, but the flux file itself contains the bad read, so
attempting a decode of it will just reproduce the same bad data.
See also the [troubleshooting page](problems.md) for more information about
reading dubious disks.