Moved Z endstops to bottom of towers. Improved wiring rendering.

This commit is contained in:
Revar Desmera
2018-01-15 14:34:24 -08:00
parent d9f5ac9799
commit e13db64a73
130 changed files with 212 additions and 120 deletions

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@@ -2028,6 +2028,8 @@ module extrude_2d_hollow(wall=2, height=50, twist=90, slices=60)
function vector2d_angle(v1,v2) = atan2(v1[1],v1[0]) - atan2(v2[1],v2[0]);
function vector3d_angle(v1,v2) = acos((v1*v2)/(norm(v1)*norm(v2)));
function normalize(v) = v/norm(v);
function slice(arr,st,end) = let(
s=st<0?(len(arr)+st):st,
@@ -2261,6 +2263,87 @@ module extrude_2dpath_along_spiral(polyline, h, r, twist=360) {
}
// Quaternions are stored internally as a 4-value vector:
// [X, Y, Z, W] = W + Xi + Yj + Zk
function _Quat(a,s,w) = [a[0]*s, a[1]*s, a[2]*s, w];
function Quat(ax, ang) = _Quat(ax/norm(ax), sin(ang/2), cos(ang/2));
function Q_Ident() = [0, 0, 0, 1];
function Q_Add_S(q, s) = [q[0], q[1], q[2], q[3]+s];
function Q_Sub_S(q, s) = [q[0], q[1], q[2], q[3]-s];
function Q_Mul_S(q, s) = [q[0]*s, q[1]*s, q[2]*s, q[3]*s];
function Q_Div_S(q, s) = [q[0]/s, q[1]/s, q[2]/s, q[3]/s];
function Q_Add(a, b) = [a[0]+b[0], a[1]+b[1], a[2]+b[2], a[3]+b[3]];
function Q_Sub(a, b) = [a[0]-b[0], a[1]-b[1], a[2]-b[2], a[3]-b[3]];
function Q_Mul(a, b) = [
a[3]*b[0] + a[0]*b[3] + a[1]*b[2] - a[2]*b[1],
a[3]*b[1] - a[0]*b[2] + a[1]*b[3] + a[2]*b[0],
a[3]*b[2] + a[0]*b[1] - a[1]*b[0] + a[2]*b[3],
a[3]*b[3] - a[0]*b[0] - a[1]*b[1] - a[2]*b[2],
];
function Q_Dot(a, b) = a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
function Q_Neg(q) = [-q[0], -q[1], -q[2], -q[3]];
function Q_Conj(q) = [-q[0], -q[1], -q[2], q[3]];
function Q_Norm(q) = sqrt(q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]);
function Q_Normalize(q) = q/Q_Norm(q);
function Q_Dist(q1, q2) = Q_Norm(Q_Sub(q1-q2));
// Returns the 3x3 rotation matrix for the given normalized quaternion q.
function Q_Matrix3(q) = [
[1-2*q[1]*q[1]-2*q[2]*q[2], 2*q[0]*q[1]-2*q[2]*q[3], 2*q[0]*q[2]+2*q[1]*q[3]],
[ 2*q[0]*q[1]+2*q[2]*q[3], 1-2*q[0]*q[0]-2*q[2]*q[2], 2*q[1]*q[2]-2*q[0]*q[3]],
[ 2*q[0]*q[2]-2*q[1]*q[3], 2*q[1]*q[2]+2*q[0]*q[3], 1-2*q[0]*q[0]-2*q[1]*q[1]]
];
// Returns the 4x4 rotation matrix for the given normalized quaternion q.
function Q_Matrix4(q) = [
[1-2*q[1]*q[1]-2*q[2]*q[2], 2*q[0]*q[1]-2*q[2]*q[3], 2*q[0]*q[2]+2*q[1]*q[3], 0],
[ 2*q[0]*q[1]+2*q[2]*q[3], 1-2*q[0]*q[0]-2*q[2]*q[2], 2*q[1]*q[2]-2*q[0]*q[3], 0],
[ 2*q[0]*q[2]-2*q[1]*q[3], 2*q[1]*q[2]+2*q[0]*q[3], 1-2*q[0]*q[0]-2*q[1]*q[1], 0],
[ 0, 0, 0, 1]
];
// Returns the vector v after rotating it by the quaternion q.
function Q_Rot_Vector(v,q) = Q_Mul(Q_Mul(q,concat(v,0)),Q_Conj(q));
// Rotates all children by the given quaternion q.
module Qrot(q) {
multmatrix(Q_Matrix4(q)) {
children();
}
}
function points_along_path3d(
polyline, // The 2D polyline to drag along the 3D path.
path, // The 3D polyline path to follow.
q=Q_Ident(), // Used in recursion
n=0 // Used in recursion
) = let(
end = len(path)-1,
v1 = (n == 0)? [0, 0, 1] : normalize(path[n]-path[n-1]),
v2 = (n == end)? normalize(path[n]-path[n-1]) : normalize(path[n+1]-path[n]),
crs = cross(v1, v2),
axis = norm(crs) <= 0.001? [0, 0, 1] : crs,
ang = vector3d_angle(v1, v2),
hang = ang * (n==0? 1.0 : 0.5),
hrot = Quat(axis, hang),
arot = Quat(axis, ang),
roth = Q_Mul(hrot, q),
rotm = Q_Mul(arot, q)
) concat(
[for (i = [0:len(polyline)-1]) Q_Rot_Vector(point3d(polyline[i]),roth) + path[n]],
(n == end)? [] : points_along_path3d(polyline, path, rotm, n+1)
);
// Takes a closed 2D polyline path, centered on the XY plane, and
// extrudes it perpendicularly along a 3D polyline path, forming a solid.
// polyline = Array of points of a polyline path, to be extruded.
@@ -2275,20 +2358,7 @@ module extrude_2dpath_along_3dpath(polyline, path, tilt=true, convexity=10) {
pline_count = len(polyline);
path_count = len(path);
poly_points = [
for (p = [0:path_count-1]) let (
ppt1 = path[p],
ppt0 = (p==0)? ppt1 : path[p-1],
ppt2 = (p==(path_count-1))? ppt1 : path[p+1],
v = ppt2 - ppt0,
xyr = hypot(v[1], v[0]),
az = atan2(v[1], v[0]),
alt = atan2(v[2], xyr),
rotx = matrix3_xrot(90+(tilt?alt:0)),
rotz = matrix3_zrot(az-90),
rotm = rotz * rotx
) for (b = [0:pline_count-1]) rotm*point3d(polyline[b])+ppt1
];
poly_points = points_along_path3d(polyline, path);
poly_faces = concat(
[[for (b = [0:pline_count-1]) b]],

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@@ -197,17 +197,21 @@ UL {
<table><tr><td class="befor"><img src="z_tower_assembly_3_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="z_tower_assembly_3_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 4</h3>
<div class="desc">Attach a Z tower rail assembly to the top of each tower base assembly. Superglue these together if the attachment is wobbly in any way.</div>
<div class="desc">Insert a microswitch into the tower base assembly. Route the wiring down to the base of the tower.</div>
<table><tr><td class="befor"><img src="z_tower_assembly_4_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="z_tower_assembly_4_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 5</h3>
<div class="desc">Slide the lifter assembly (motor and lifter rods) into the motor mount on the Z base segment of the topwer assembly.</div>
<div class="desc">Attach a Z tower rail assembly to the top of each tower base assembly. Superglue these together if the attachment is wobbly in any way.</div>
<table><tr><td class="befor"><img src="z_tower_assembly_5_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="z_tower_assembly_5_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 6</h3>
<div class="desc">Attach a cable chain joiner mount to the front-size of the left Z tower, above the top hole of the bottom rail segment.</div>
<div class="desc">Slide the lifter assembly (motor and lifter rods) into the motor mount on the Z base segment of the tower assembly.</div>
<table><tr><td class="befor"><img src="z_tower_assembly_6_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="z_tower_assembly_6_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 7</h3>
<div class="desc">Attach a cable chain joiner mount to the front-size of the left Z tower, above the top hole of the bottom rail segment.</div>
<table><tr><td class="befor"><img src="z_tower_assembly_7_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="z_tower_assembly_7_after.png"></td></tr></table>
</li>
</ul>
</li>
<li class="section"><h2>Extruder Assembly</h2>
@@ -281,16 +285,12 @@ UL {
<li class="section"><h2>Top Brace Assembly</h2>
<ul>
<li class="step"><h3>Step 1</h3>
<div class="desc">Attach a limit microswitch, with wiring, to the Z rail endcap. Orient the switch as shown. Do this again to make another Z endcap.</div>
<div class="desc">Attach a bridge side brace onto either side of a bridge center brace.</div>
<table><tr><td class="befor"><img src="top_brace_assembly_1_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="top_brace_assembly_1_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 2</h3>
<div class="desc">Attach a bridge side brace onto either side of a bridge center brace.</div>
<table><tr><td class="befor"><img src="top_brace_assembly_2_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="top_brace_assembly_2_after.png"></td></tr></table>
</li>
<li class="step"><h3>Step 3</h3>
<div class="desc">Attach a Z rail endstop onto either side of the bridge brace assembly.</div>
<table><tr><td class="befor"><img src="top_brace_assembly_3_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="top_brace_assembly_3_after.png"></td></tr></table>
<table><tr><td class="befor"><img src="top_brace_assembly_2_before.png"></td><td class="arrow"><img src="arrow.png"></td><td class="after"><img src="top_brace_assembly_2_after.png"></td></tr></table>
</li>
</ul>
</li>

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