initial commit
This commit is contained in:
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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18
platformio.ini
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18
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266
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board = d1_mini
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framework = arduino
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lib_deps = mobizt/ESP Mail Client @ ^1.1.7
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arduino-libraries/NTPClient @ ^3.2.1
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https://github.com/enjoyneering/AHTxx @ ^1.1.5
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monitor_speed = 115200
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100
src/main.cpp
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100
src/main.cpp
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#include <Arduino.h>
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#include <ESP8266WiFi.h>
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#include <ESP_Mail_Client.h>
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#include <Wire.h>
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#include <AHTxx.h>
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#define ALARM_TEMP 85.0
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#define LOCATION "server room"
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#define HOSTNAME "tempmon"
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#define SSID "ncc74656"
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#define PSK "Rw7qfY5tmtaWbXaWQ5aMSRkF"
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#define SMTP_HOST "alfter.us"
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#define SMTP_PORT 587
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#define SMTP_SENDER "salfter"
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#define SMTP_PASSWD "4zD7tistzCEElgwj"
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#define SENDER_NAME "Temperature Monitor"
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#define SENDER_EMAIL "tempmon@alfter.us"
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const String mail_recips[][2]={
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{"Scott Alfter", "scott@alfter.us"},
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{"Pushover client", "vsr61ekz1e@pomail.net"}
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};
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#define mail_recips_len 2
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#define I2C_SDA D3
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#define I2C_SCL D4
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SMTPSession smtp;
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float ahtValue;
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AHTxx aht10(AHTXX_ADDRESS_X38, AHT1x_SENSOR);
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void setup()
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{
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Serial.begin(115200);
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// set up sensor
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while (aht10.begin(I2C_SDA, I2C_SCL)!=true)
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{
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Serial.println("waiting for sensor");
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delay(2000);
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}
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// connect to network
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WiFi.hostname(HOSTNAME);
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WiFi.begin(SSID, PSK);
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while (WiFi.status()!=WL_CONNECTED)
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delay(500);
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Serial.println("connected to WiFi");
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}
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bool active=false;
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void loop()
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{
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ahtValue=aht10.readTemperature();
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if (ahtValue!=AHTXX_ERROR)
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{
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Serial.print("temp=");
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Serial.print(ahtValue/5.0*9.0+32.0);
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Serial.println("F");
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if (ahtValue/5.0*9.0+32.0>=ALARM_TEMP && !active)
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{
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active=true; // don't spam
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// send mail
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ESP_Mail_Session session;
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session.server.host_name=SMTP_HOST;
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session.server.port=SMTP_PORT;
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session.login.email=SMTP_SENDER;
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session.login.password=SMTP_PASSWD;
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session.login.user_domain="";
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session.time.ntp_server="us.pool.ntp.org";
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session.time.gmt_offset=0;
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session.time.day_light_offset=0;
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SMTP_Message msg;
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msg.sender.name=SENDER_NAME;
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msg.sender.email=SENDER_EMAIL;
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msg.subject=(String)LOCATION+(String)" temperature too high: "+(String)(ahtValue/5.0*9.0+32.0);
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for (int i=0; i<mail_recips_len; i++)
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msg.addRecipient(mail_recips[i][0], mail_recips[i][1]);
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msg.text.content=msg.subject;
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msg.text.charSet="us-ascii";
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msg.text.transfer_encoding=Content_Transfer_Encoding::enc_7bit;
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if (!smtp.connect(&session))
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{
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active=false; // clear on error
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return;
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}
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MailClient.sendMail(&smtp, &msg);
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}
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else
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active=false;
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}
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else
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aht10.softReset();
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delay(1*60*1000);
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}
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11
test/README
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11
test/README
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@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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