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22 Commits
fl2 ... imgui

Author SHA1 Message Date
David Given
75fabf3202 Update to the new ninja-fied ab. 2025-08-26 01:23:58 +02:00
David Given
83c9da6fbb Switch to using imgui docking. 2025-08-22 00:04:40 +02:00
David Given
283bf244c4 Get the threading stuff up and running. 2025-08-21 23:54:35 +02:00
David Given
ccb0495a06 Get imgui Hello World working. 2025-08-21 21:03:34 +02:00
David Given
ac5afca619 Raw import of imgui. 2025-08-21 20:41:16 +02:00
David Given
e49673329d Merge pull request #823 from davidgiven/cleanup
Do some cleanup since the last changes.
2025-08-21 19:31:57 +02:00
David Given
07ebed83bf Fix some documentation from the global options change. 2025-08-21 19:14:26 +02:00
David Given
1def87fdc3 Remove the rawReadDiskCommand() function, as it's no longer used. 2025-08-21 19:00:29 +02:00
David Given
d91fed7dd4 Update documentation. 2025-08-21 18:59:02 +02:00
David Given
5f2f7e70ef Remove rawread and merge. 2025-08-21 18:55:46 +02:00
David Given
83432beff6 Merge pull request #822 from davidgiven/config
Overhaul the config file CLI.
2025-08-21 18:42:21 +02:00
David Given
979b550178 Looks like our string_view fix hasn't worked --- tweak. 2025-08-21 01:19:19 +02:00
David Given
9062a531f3 Migrate the 40track etc extension configs to actual options. Add the
ability to have --group=value options to make this cleaner.
2025-08-21 00:53:50 +02:00
David Given
e2a6fbcf3c Update a few places which used -c for other purposes. 2025-08-20 21:30:06 +02:00
David Given
ec16931f3a Update documentation for -c. 2025-08-20 21:23:02 +02:00
David Given
0ec0ca7495 Config files are now specified with -c, rather than via filename
arguments, because otherwise you get really unhelpful error messages
when you get things wrong.
2025-08-20 21:19:34 +02:00
David Given
51fa7c9371 Fix broken link.
Closes: #799
2025-08-20 00:23:21 +02:00
David Given
6c69f10fe7 Merge pull request #821 from davidgiven/protobuf
Expose the .app on OSX (in a zipfile).
2025-08-20 00:17:43 +02:00
David Given
206e85a356 Expose the .app on OSX (in a zipfile).
Closes: #800
2025-08-20 00:02:43 +02:00
David Given
8d7dd4867b Merge pull request #820 from davidgiven/protobuf
Apply the fix from #811 to make everything build against Protobuf 31.
2025-08-19 23:43:26 +02:00
David Given
d1524f78fb Apply the fix from #811 to make everything build against Protobuf 31. 2025-08-19 23:28:19 +02:00
David Given
b26735d520 Merge pull request #819 from davidgiven/fl2
Add some flux file manipulation tools.
2025-08-19 22:58:05 +02:00
99 changed files with 76702 additions and 839 deletions

View File

@@ -70,7 +70,9 @@ jobs:
uses: actions/upload-artifact@v4
with:
name: ${{ github.event.repository.name }}.${{ github.sha }}.fluxengine.${{ runner.arch }}.pkg
path: fluxengine/FluxEngine.pkg
path: |
fluxengine/FluxEngine.pkg
fluxengine/FluxEngine.app.zip
build-windows:
runs-on: windows-latest

View File

@@ -99,6 +99,7 @@ jobs:
run: |
gmake
mv FluxEngine.pkg FluxEngine-${{ runner.arch }}.pkg
mv FluxEngine.app.zip FluxEngine-${{ runner.arch }}.app.zip
- name: tag
uses: EndBug/latest-tag@latest
@@ -115,6 +116,7 @@ jobs:
tag: dev
assets: |
FluxEngine-${{ runner.arch }}.pkg
FluxEngine-${{ runner.arch }}.app.zip
fail-if-no-assets: false
- name: release
@@ -123,6 +125,7 @@ jobs:
name: Development build ${{ env.RELEASE_DATE }}
files: |
FluxEngine-${{ runner.arch }}.pkg
FluxEngine-${{ runner.arch }}.app.zip
tag_name: dev
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -26,7 +26,8 @@ ifeq ($(BUILDTYPE),windows)
else
CC = gcc
CXX = g++ -std=c++20
CFLAGS = -g -O3 \
CFLAGS = -g -O3
CXXFLAGS += \
-Wno-deprecated-enum-float-conversion \
-Wno-deprecated-enum-enum-conversion
LDFLAGS =

View File

@@ -268,6 +268,10 @@ written by Dave Koelle, taken from
https://web.archive.org/web/20210207124255/davekoelle.com/alphanum.html. It is
MIT licensed. Please see the source for the full text.
As an exception, `dep/imgui` contains a partial copy of the Dear Imgui package,
written by Omar Cornut, taken from https://github.com/WerWolv/ImHex. It is MIT
licensed. Please see the contents of the directory for the full text.
__Important:__ Because of all these exceptions, if you distribute the
FluxEngine package as a whole, you must comply with the terms of _all_ of the
licensing terms. This means that __effectively the FluxEngine package is

View File

@@ -8,8 +8,9 @@ import config
import re
# Hack for building on Fedora/WSL; executables get the .exe extension,
# build the build system detects it as Linux.
# but the build system detects it as Linux.
import build.toolchain
toolchain.Toolchain.EXE = "$(EXT)"
package(name="protobuf_lib", package="protobuf")
@@ -27,7 +28,7 @@ else:
("acorndfs", "", "--200"),
("agat", "", ""),
("amiga", "", ""),
("apple2", "", "--140 40track_drive"),
("apple2", "", "--140 --drivetype=40"),
("atarist", "", "--360"),
("atarist", "", "--370"),
("atarist", "", "--400"),
@@ -37,17 +38,17 @@ else:
("atarist", "", "--800"),
("atarist", "", "--820"),
("bk", "", ""),
("brother", "", "--120 40track_drive"),
("brother", "", "--120 --drivetype=40"),
("brother", "", "--240"),
(
"commodore",
"scripts/commodore1541_test.textpb",
"--171 40track_drive",
"--171 --drivetype=40",
),
(
"commodore",
"scripts/commodore1541_test.textpb",
"--192 40track_drive",
"--192 --drivetype=40",
),
("commodore", "", "--800"),
("commodore", "", "--1620"),
@@ -59,17 +60,17 @@ else:
("ibm", "", "--1232"),
("ibm", "", "--1440"),
("ibm", "", "--1680"),
("ibm", "", "--180 40track_drive"),
("ibm", "", "--160 40track_drive"),
("ibm", "", "--320 40track_drive"),
("ibm", "", "--360 40track_drive"),
("ibm", "", "--180 --drivetype=40"),
("ibm", "", "--160 --drivetype=40"),
("ibm", "", "--320 --drivetype=40"),
("ibm", "", "--360 --drivetype=40"),
("ibm", "", "--720_96"),
("ibm", "", "--720_135"),
("mac", "scripts/mac400_test.textpb", "--400"),
("mac", "scripts/mac800_test.textpb", "--800"),
("n88basic", "", ""),
("rx50", "", ""),
("tartu", "", "--390 40track_drive"),
("tartu", "", "--390 --drivetype=40"),
("tartu", "", "--780"),
("tids990", "", ""),
("victor9k", "", "--612"),
@@ -92,7 +93,7 @@ else:
+ c[1]
+ "' '"
+ c[2]
+ "' $(dir $[outs[0]]) > /dev/null"
+ "' $[dirname(filenameof(outs[0]))] > /dev/null"
],
label="CORPUSTEST",
)
@@ -104,10 +105,18 @@ export(
items={
"fluxengine$(EXT)": "src+fluxengine",
"fluxengine-gui$(EXT)": "src/gui",
"fluxengine-gui2$(EXT)": "src/gui2",
"brother120tool$(EXT)": "tools+brother120tool",
"brother240tool$(EXT)": "tools+brother240tool",
"upgrade-flux-file$(EXT)": "tools+upgrade-flux-file",
}
| ({"FluxEngine.pkg": "src/gui+fluxengine_pkg"} if config.osx else {}),
| (
{
"FluxEngine.pkg": "src/gui+fluxengine_pkg",
"FluxEngine.app.zip": "src/gui+fluxengine_app_zip",
}
if config.osx
else {}
),
deps=["tests", "src/formats+docs", "scripts+mkdocindex"] + corpustests,
)

View File

@@ -15,16 +15,17 @@ HOSTCC ?= gcc
HOSTCXX ?= g++
HOSTAR ?= ar
HOSTCFLAGS ?= -g -Og
HOSTCXXFLAGS ?= $(HOSTCFLAGS)
HOSTLDFLAGS ?= -g
CC ?= $(HOSTCC)
CXX ?= $(HOSTCXX)
AR ?= $(HOSTAR)
CFLAGS ?= $(HOSTCFLAGS)
CXXFLAGS ?= $(CFLAGS)
LDFLAGS ?= $(HOSTLDFLAGS)
export PKG_CONFIG
export HOST_PKG_CONFIG
NINJA ?= ninja
ifdef VERBOSE
hide =
@@ -63,37 +64,33 @@ EXT ?=
CWD=$(shell pwd)
ifeq ($(AB_ENABLE_PROGRESS_INFO),true)
ifeq ($(PROGRESSINFO),)
# The first make invocation here has to have its output discarded or else it
# produces spurious 'Leaving directory' messages... don't know why.
rulecount := $(strip $(shell $(MAKE) --no-print-directory -q $(OBJ)/build.mk PROGRESSINFO=1 > /dev/null \
&& $(MAKE) --no-print-directory -n $(MAKECMDGOALS) PROGRESSINFO=XXXPROGRESSINFOXXX | grep XXXPROGRESSINFOXXX | wc -l))
ruleindex := 1
PROGRESSINFO = "[$(ruleindex)/$(rulecount)]$(eval ruleindex := $(shell expr $(ruleindex) + 1)) "
endif
else
PROGRESSINFO = ""
endif
define newline
PKG_CONFIG_HASHES = $(OBJ)/.pkg-config-hashes/target-$(word 1, $(shell $(PKG_CONFIG) --list-all | md5sum))
HOST_PKG_CONFIG_HASHES = $(OBJ)/.pkg-config-hashes/host-$(word 1, $(shell $(HOST_PKG_CONFIG) --list-all | md5sum))
$(OBJ)/build.mk : $(PKG_CONFIG_HASHES) $(HOST_PKG_CONFIG_HASHES)
$(PKG_CONFIG_HASHES) $(HOST_PKG_CONFIG_HASHES) &:
$(hide) rm -rf $(OBJ)/.pkg-config-hashes
$(hide) mkdir -p $(OBJ)/.pkg-config-hashes
$(hide) touch $(PKG_CONFIG_HASHES) $(HOST_PKG_CONFIG_HASHES)
endef
include $(OBJ)/build.mk
define check_for_command
$(shell command -v $1 >/dev/null || (echo "Required command '$1' missing" >/dev/stderr && kill $$PPID))
endef
ifeq ($(OSX),yes)
MAKEFLAGS += -r -j$(shell sysctl -n hw.logicalcpu)
else
MAKEFLAGS += -r -j$(shell nproc)
endif
$(call check_for_command,ninja)
$(call check_for_command,cmp)
$(call check_for_command,$(PYTHON))
.DELETE_ON_ERROR:
pkg-config-hash = $(shell ($(PKG_CONFIG) --list-all && $(HOST_PKG_CONFIG) --list-all) | md5sum)
build-files = $(shell find . -name .obj -prune -o \( -name 'build.py' -a -type f \) -print) $(wildcard build/*.py) $(wildcard config.py)
build-file-timestamps = $(shell ls -l $(build-files) | md5sum)
# Wipe the build file (forcing a regeneration) if the make environment is different.
# (Conveniently, this includes the pkg-config hash calculated above.)
ignored-variables = MAKE_RESTARTS .VARIABLES MAKECMDGOALS MAKEFLAGS MFLAGS
$(shell mkdir -p $(OBJ))
$(file >$(OBJ)/newvars.txt,$(foreach v,$(filter-out $(ignored-variables),$(.VARIABLES)),$(v)=$($(v))$(newline)))
$(shell touch $(OBJ)/vars.txt)
#$(shell diff -u $(OBJ)/vars.txt $(OBJ)/newvars.txt > /dev/stderr)
$(shell cmp -s $(OBJ)/newvars.txt $(OBJ)/vars.txt || (rm -f $(OBJ)/build.ninja && echo "Environment changed --- regenerating" > /dev/stderr))
$(shell mv $(OBJ)/newvars.txt $(OBJ)/vars.txt)
.PHONY: update-ab
update-ab:
@@ -108,9 +105,15 @@ clean::
$(hide) rm -rf $(OBJ)
export PYTHONHASHSEED = 1
build-files = $(shell find . -name 'build.py') $(wildcard build/*.py) $(wildcard config.py)
$(OBJ)/build.mk: Makefile $(build-files) build/ab.mk
$(OBJ)/build.ninja $(OBJ)/build.targets &:
@echo "AB"
@mkdir -p $(OBJ)
$(hide) $(PYTHON) -X pycache_prefix=$(OBJ)/__pycache__ build/ab.py -o $@ build.py \
|| rm -f $@
$(hide) $(PYTHON) -X pycache_prefix=$(OBJ)/__pycache__ build/ab.py \
-o $(OBJ) build.py \
-v $(OBJ)/vars.txt \
|| (rm -f $@ && false)
include $(OBJ)/build.targets
.PHONY: $(ninja-targets)
$(ninja-targets) &: $(OBJ)/build.ninja
@echo "NINJA"
+$(hide) $(NINJA) -f $(OBJ)/build.ninja $@

View File

@@ -1,36 +1,32 @@
from collections import namedtuple
from copy import copy
from importlib.machinery import SourceFileLoader, PathFinder, ModuleSpec
from os.path import *
from pathlib import Path
from typing import Iterable
import argparse
import ast
import builtins
from copy import copy
import functools
import hashlib
import importlib
import importlib.util
from importlib.machinery import (
SourceFileLoader,
PathFinder,
ModuleSpec,
)
import inspect
import os
import re
import string
import sys
import hashlib
import re
import ast
from collections import namedtuple
import types
VERBOSE_MK_FILE = False
VERBOSE_NINJA_FILE = False
verbose = False
quiet = False
cwdStack = [""]
targets = {}
unmaterialisedTargets = {} # dict, not set, to get consistent ordering
materialisingStack = []
defaultGlobals = {}
globalId = 1
wordCache = {}
outputTargets = set()
RE_FORMAT_SPEC = re.compile(
r"(?:(?P<fill>[\s\S])?(?P<align>[<>=^]))?"
@@ -52,6 +48,15 @@ sys.path += ["."]
old_import = builtins.__import__
class Environment(types.SimpleNamespace):
def setdefault(self, name, value):
if not hasattr(self, name):
setattr(self, name, value)
G = Environment()
class PathFinderImpl(PathFinder):
def find_spec(self, fullname, path, target=None):
# The second test here is needed for Python 3.9.
@@ -103,26 +108,71 @@ def error(message):
class BracketedFormatter(string.Formatter):
def __init__(self, op, cl):
self.op = op
self.cl = cl
def _undo_escaped_dollar(self, s):
return s.replace(f"$${self.op}", f"${self.op}")
def parse(self, format_string):
while format_string:
left, *right = format_string.split("$[", 1)
if not right:
yield (left, None, None, None)
m = re.search(f"(?:[^$]|^)()\\$\\{self.op}()", format_string)
if not m:
yield (
self._undo_escaped_dollar(format_string),
None,
None,
None,
)
break
right = right[0]
left = format_string[: m.start(1)]
right = format_string[m.end(2) :]
offset = len(right) + 1
try:
ast.parse(right)
except SyntaxError as e:
if not str(e).startswith("unmatched ']'"):
if not str(e).startswith(f"unmatched '{self.cl}'"):
raise e
offset = e.offset
expr = right[0 : offset - 1]
format_string = right[offset:]
yield (left if left else None, expr, None, None)
yield (
self._undo_escaped_dollar(left) if left else None,
expr,
None,
None,
)
class GlobalFormatter(BracketedFormatter):
def __init__(self):
super().__init__("(", ")")
def get_field(self, name, a1, a2):
return (
getattr(G, name),
False,
)
def format_field(self, value, format_spec):
if not value:
return ""
return str(value)
globalFormatter = GlobalFormatter()
def substituteGlobalVariables(value):
while True:
oldValue = value
value = globalFormatter.format(value)
if value == oldValue:
return value
def Rule(func):
@@ -187,12 +237,10 @@ def _isiterable(xs):
class Target:
def __init__(self, cwd, name):
if verbose:
print("rule('%s', cwd='%s'" % (name, cwd))
self.name = name
self.localname = self.name.rsplit("+")[-1]
self.traits = set()
self.dir = join("$(OBJ)", name)
self.dir = join(G.OBJ, name)
self.ins = []
self.outs = []
self.deps = []
@@ -213,6 +261,9 @@ class Target:
def templateexpand(selfi, s):
class Formatter(BracketedFormatter):
def __init__(self):
super().__init__("[", "]")
def get_field(self, name, a1, a2):
return (
eval(name, selfi.callback.__globals__, selfi.args),
@@ -232,7 +283,8 @@ class Target:
[selfi.templateexpand(f) for f in filenamesof(value)]
)
return Formatter().format(s)
s = Formatter().format(s)
return substituteGlobalVariables(s)
def materialise(self, replacing=False):
if self not in unmaterialisedTargets:
@@ -341,10 +393,10 @@ def targetof(value, cwd=None):
elif value.startswith("./"):
value = normpath(join(cwd, value))
# Explicit directories are always raw files.
elif value.endswith("/"):
if value.endswith("/"):
return _filetarget(value, cwd)
# Anything starting with a variable expansion is always a raw file.
elif value.startswith("$"):
# Anything in .obj is a raw file.
elif value.startswith(outputdir) or value.startswith(G.OBJ):
return _filetarget(value, cwd)
# If this is not a rule lookup...
@@ -467,78 +519,67 @@ def emit(*args, into=None):
if into is not None:
into += [s]
else:
outputFp.write(s)
ninjaFp.write(s)
def shell(*args):
s = "".join(args) + "\n"
shellFp.write(s)
def emit_rule(self, ins, outs, cmds=[], label=None):
name = self.name
fins_list = filenamesof(ins)
fins = set(fins_list)
fouts = filenamesof(outs)
nonobjs = [f for f in fouts if not f.startswith("$(OBJ)")]
fins = [self.templateexpand(f) for f in set(filenamesof(ins))]
fouts = [self.templateexpand(f) for f in filenamesof(outs)]
global outputTargets
outputTargets.update(fouts)
outputTargets.add(name)
emit("")
if VERBOSE_MK_FILE:
if VERBOSE_NINJA_FILE:
for k, v in self.args.items():
emit(f"# {k} = {v}")
lines = []
if nonobjs:
emit("clean::", into=lines)
emit("\t$(hide) rm -f", *nonobjs, into=lines)
hashable = cmds + fins_list + fouts
hash = hashlib.sha1(bytes("\n".join(hashable), "utf-8")).hexdigest()
hashfile = join(self.dir, f"hash_{hash}")
global globalId
emit(".PHONY:", name, into=lines)
if outs:
outsn = globalId
globalId = globalId + 1
insn = globalId
globalId = globalId + 1
emit(f"OUTS_{outsn}", "=", *fouts, into=lines)
emit(f"INS_{insn}", "=", *fins, into=lines)
emit(name, ":", f"$(OUTS_{outsn})", into=lines)
emit(hashfile, ":", into=lines)
emit(f"\t@mkdir -p {self.dir}", into=lines)
emit(f"\t@touch {hashfile}", into=lines)
emit(
f"$(OUTS_{outsn})",
"&:" if len(fouts) > 1 else ":",
f"$(INS_{insn})",
hashfile,
into=lines,
)
if label:
emit("\t$(hide)", "$(ECHO) $(PROGRESSINFO)" + label, into=lines)
os.makedirs(self.dir, exist_ok=True)
rule = []
sandbox = join(self.dir, "sandbox")
emit("\t$(hide)", f"rm -rf {sandbox}", into=lines)
emit(f"rm -rf {sandbox}", into=rule)
emit(
"\t$(hide)",
"$(PYTHON) build/_sandbox.py --link -s",
sandbox,
f"$(INS_{insn})",
into=lines,
f"{G.PYTHON} build/_sandbox.py --link -s", sandbox, *fins, into=rule
)
for c in cmds:
emit(f"\t$(hide) cd {sandbox} && (", c, ")", into=lines)
emit(f"(cd {sandbox} &&", c, ")", into=rule)
emit(
"\t$(hide)",
"$(PYTHON) build/_sandbox.py --export -s",
f"{G.PYTHON} build/_sandbox.py --export -s",
sandbox,
f"$(OUTS_{outsn})",
into=lines,
*fouts,
into=rule,
)
ruletext = "".join(rule)
if len(ruletext) > 7000:
rulehash = hashlib.sha1(ruletext.encode()).hexdigest()
rulef = join(self.dir, f"rule-{rulehash}.sh")
with open(rulef, "wt") as fp:
fp.write(ruletext)
emit("build", *fouts, ":rule", *fins, rulef)
emit(" command=sh", rulef)
else:
emit("build", *fouts, ":rule", *fins)
emit(" command=", "&&".join([s.strip() for s in rule]))
if label:
emit(" description=", label)
emit("build", name, ":phony", *fouts)
else:
assert len(cmds) == 0, "rules with no outputs cannot have commands"
emit(name, ":", *fins, into=lines)
emit("build", name, ":phony", *fins)
outputFp.write("".join(lines))
emit("")
@@ -585,47 +626,65 @@ def export(self, name=None, items: TargetsMap = {}, deps: Targets = []):
dest = self.targetof(dest)
outs += [dest]
destf = filenameof(dest)
destf = self.templateexpand(filenameof(dest))
outputTargets.update([destf])
srcs = filenamesof([src])
assert (
len(srcs) == 1
), "a dependency of an exported file must have exactly one output file"
srcf = self.templateexpand(srcs[0])
subrule = simplerule(
name=f"{self.localname}/{destf}",
cwd=self.cwd,
ins=[srcs[0]],
outs=[destf],
commands=["$(CP) -H %s %s" % (srcs[0], destf)],
label="",
commands=["$(CP) -H %s %s" % (srcf, destf)],
label="EXPORT",
)
subrule.materialise()
self.ins = []
self.outs = deps + outs
outputTargets.add(name)
emit("")
emit(".PHONY:", name)
emit(name, ":", *filenamesof(outs + deps))
emit(
"build",
name,
":phony",
*[self.templateexpand(f) for f in filenamesof(outs + deps)],
)
def main():
parser = argparse.ArgumentParser()
parser.add_argument("-v", "--verbose", action="store_true")
parser.add_argument("-q", "--quiet", action="store_true")
parser.add_argument("-o", "--output")
parser.add_argument("-v", "--varfile")
parser.add_argument("-o", "--outputdir")
parser.add_argument("-D", "--define", action="append", default=[])
parser.add_argument("files", nargs="+")
args = parser.parse_args()
global verbose
verbose = args.verbose
global quiet
quiet = args.quiet
global outputFp
outputFp = open(args.output, "wt")
vardefs = args.define
if args.varfile:
with open(args.varfile, "rt") as fp:
vardefs = vardefs + list(fp)
for line in vardefs:
if "=" in line:
name, value = line.split("=", 1)
G.setdefault(name.strip(), value.strip())
global ninjaFp, shellFp, outputdir
outputdir = args.outputdir
G.setdefault("OBJ", outputdir)
ninjaFp = open(outputdir + "/build.ninja", "wt")
ninjaFp.write(f"include build/ab.ninja\n")
for k in ["Rule"]:
defaultGlobals[k] = globals()[k]
@@ -640,7 +699,10 @@ def main():
while unmaterialisedTargets:
t = next(iter(unmaterialisedTargets))
t.materialise()
emit("AB_LOADED = 1\n")
with open(outputdir + "/build.targets", "wt") as fp:
fp.write("ninja-targets =")
fp.write(substituteGlobalVariables(" ".join(outputTargets)))
main()

View File

@@ -7,23 +7,22 @@ from build.ab import (
flatten,
simplerule,
emit,
G,
)
from build.utils import filenamesmatchingof, stripext, collectattrs
from build.utils import stripext, collectattrs
from build.toolchain import Toolchain, HostToolchain
from os.path import *
emit(
"""
ifeq ($(OSX),no)
STARTGROUP ?= -Wl,--start-group
ENDGROUP ?= -Wl,--end-group
endif
"""
)
if G.OSX != "yes":
G.STARTGROUP = "-Wl,--start-group"
G.ENDGROUP = "-Wl,--end-group"
else:
G.STARTGROUP = ""
G.ENDGROUP = ""
Toolchain.CC = ["$(CC) -c -o $[outs[0]] $[ins[0]] $(CFLAGS) $[cflags]"]
Toolchain.CPP = ["$(CC) -E -P -o $[outs] $[cflags] -x c $[ins]"]
Toolchain.CXX = ["$(CXX) -c -o $[outs[0]] $[ins[0]] $(CFLAGS) $[cflags]"]
Toolchain.CXX = ["$(CXX) -c -o $[outs[0]] $[ins[0]] $(CXXFLAGS) $[cflags]"]
Toolchain.AR = ["$(AR) cqs $[outs[0]] $[ins]"]
Toolchain.ARXX = ["$(AR) cqs $[outs[0]] $[ins]"]
Toolchain.CLINK = [
@@ -70,13 +69,9 @@ def _toolchain_find_header_targets(deps, initial=[]):
Toolchain.find_c_header_targets = _toolchain_find_header_targets
HostToolchain.CC = [
"$(HOSTCC) -c -o $[outs[0]] $[ins[0]] $(HOSTCFLAGS) $[cflags]"
]
HostToolchain.CC = ["$(HOSTCC) -c -o $[outs[0]] $[ins[0]] $(HOSTCFLAGS) $[cflags]"]
HostToolchain.CPP = ["$(HOSTCC) -E -P -o $[outs] $[cflags] -x c $[ins]"]
HostToolchain.CXX = [
"$(HOSTCXX) -c -o $[outs[0]] $[ins[0]] $(HOSTCFLAGS) $[cflags]"
]
HostToolchain.CXX = ["$(HOSTCXX) -c -o $[outs[0]] $[ins[0]] $(HOSTCFLAGS) $[cflags]"]
HostToolchain.AR = ["$(HOSTAR) cqs $[outs[0]] $[ins]"]
HostToolchain.ARXX = ["$(HOSTAR) cqs $[outs[0]] $[ins]"]
HostToolchain.CLINK = [
@@ -102,9 +97,7 @@ def _indirect(deps, name):
return r
def cfileimpl(
self, name, srcs, deps, suffix, commands, label, toolchain, cflags
):
def cfileimpl(self, name, srcs, deps, suffix, commands, label, toolchain, cflags):
outleaf = "=" + stripext(basename(filenameof(srcs[0]))) + suffix
hdr_deps = toolchain.find_c_header_targets(deps)
@@ -114,9 +107,7 @@ def cfileimpl(
if ("cheader_deps" not in d.args) and ("clibrary_deps" not in d.args)
]
hdr_files = collectattrs(targets=hdr_deps, name="cheader_files")
cflags = collectattrs(
targets=hdr_deps, name="caller_cflags", initial=cflags
)
cflags = collectattrs(targets=hdr_deps, name="caller_cflags", initial=cflags)
t = simplerule(
replaces=self,
@@ -194,7 +185,7 @@ def findsources(self, srcs, deps, cflags, filerule, toolchain, cwd):
for s in flatten(srcs):
objs += [
filerule(
name=join(self.localname, _removeprefix(f, "$(OBJ)/")),
name=join(self.localname, _removeprefix(f, G.OBJ + "/")),
srcs=[f],
deps=deps,
cflags=sorted(set(cflags)),
@@ -239,9 +230,7 @@ def libraryimpl(
i = 0
for dest, src in hdrs.items():
s = filenamesof([src])
assert (
len(s) == 1
), "the target of a header must return exactly one file"
assert len(s) == 1, "the target of a header must return exactly one file"
cs += [f"$(CP) $[ins[{i}]] $[outs[{i}]]"]
outs += ["=" + dest]
@@ -431,20 +420,16 @@ def programimpl(
label,
filerule,
):
cfiles = findsources(
self, srcs, deps, cflags, filerule, toolchain, self.cwd
)
cfiles = findsources(self, srcs, deps, cflags, filerule, toolchain, self.cwd)
lib_deps = toolchain.find_c_library_targets(deps)
libs = collectattrs(targets=lib_deps, name="clibrary_files")
ldflags = collectattrs(
targets=lib_deps, name="caller_ldflags", initial=ldflags
)
ldflags = collectattrs(targets=lib_deps, name="caller_ldflags", initial=ldflags)
simplerule(
replaces=self,
ins=cfiles + libs,
outs=[f"={self.localname}{toolchain.EXE}"],
outs=[f"={self.localname}$(EXT)"],
deps=deps,
label=label,
commands=commands,
@@ -558,9 +543,7 @@ def hostcxxprogram(
def _cppfileimpl(self, name, srcs, deps, cflags, toolchain):
hdr_deps = _indirect(deps, "cheader_deps")
cflags = collectattrs(
targets=hdr_deps, name="caller_cflags", initial=cflags
)
cflags = collectattrs(targets=hdr_deps, name="caller_cflags", initial=cflags)
simplerule(
replaces=self,

View File

@@ -1,4 +1,4 @@
from build.ab import Rule, Target
from build.ab import Rule, Target, G
import os
import subprocess
@@ -31,8 +31,8 @@ class _PkgConfig:
return self.package_properties[p]
TargetPkgConfig = _PkgConfig(os.getenv("PKG_CONFIG"))
HostPkgConfig = _PkgConfig(os.getenv("HOST_PKG_CONFIG"))
TargetPkgConfig = _PkgConfig(G.PKG_CONFIG)
HostPkgConfig = _PkgConfig(G.HOST_PKG_CONFIG)
def _package(self, name, package, fallback, pkgconfig):
@@ -49,9 +49,7 @@ def _package(self, name, package, fallback, pkgconfig):
self.traits.update({"clibrary", "cxxlibrary"})
return
assert (
fallback
), f"Required package '{package}' not installed when materialising target '$[name]'"
assert fallback, f"Required package '{package}' not installed"
if "cheader_deps" in fallback.args:
self.args["cheader_deps"] = fallback.args["cheader_deps"]

View File

@@ -1,14 +1,10 @@
from build.ab import Rule, Targets, emit, simplerule, filenamesof
from build.ab import Rule, Targets, emit, simplerule, filenamesof, G
from build.utils import filenamesmatchingof, collectattrs
from os.path import join, abspath, dirname, relpath
from build.pkg import has_package
emit(
"""
PROTOC ?= protoc
HOSTPROTOC ?= protoc
"""
)
G.setdefault("PROTOC", "protoc")
G.setdefault("HOSTPROTOC", "hostprotoc")
assert has_package("protobuf"), "required package 'protobuf' not installed"

View File

@@ -1,10 +1,5 @@
import platform
_is_windows = (platform.system() == "Windows")
class Toolchain:
PREFIX = ""
EXE = ".exe" if _is_windows else ""
class HostToolchain(Toolchain):

View File

@@ -11,6 +11,7 @@ from build.ab import (
from os.path import relpath, splitext, join, basename, isfile
from glob import iglob
import fnmatch
import subprocess
def filenamesmatchingof(xs, pattern):
@@ -51,6 +52,11 @@ def itemsof(pattern, root=None, cwd=None):
return result
def shell(args):
r = subprocess.check_output(args)
return r.decode("utf-8").strip()
@Rule
def objectify(self, name, src: Target, symbol):
simplerule(

View File

@@ -7,9 +7,7 @@ from build.ab import (
@Rule
def zip(
self, name, flags="", items: TargetsMap = {}, extension="zip", label="ZIP"
):
def zip(self, name, flags="", items: TargetsMap = {}, extension="zip", label="ZIP"):
cs = ["$(PYTHON) build/_zip.py -z $[outs]"]
ins = []

21
dep/imgui/LICENSE.txt Normal file
View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2014-2025 Omar Cornut
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -0,0 +1,70 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// [X] Multiple Dear ImGui contexts support.
// Missing features or Issues:
// [ ] Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround.
// [ ] Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct GLFWwindow;
struct GLFWmonitor;
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// Emscripten related initialization phase methods (call after ImGui_ImplGlfw_InitForOpenGL)
#ifdef __EMSCRIPTEN__
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector);
//static inline void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector) { ImGui_ImplGlfw_InstallEmscriptenCallbacks(nullptr, canvas_selector); } } // Renamed in 1.91.0
#endif
// GLFW callbacks install
// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
// GFLW callbacks options:
// - Set 'chain_for_all_windows=true' to enable chaining callbacks for all windows (including secondary viewports created by backends or by user)
IMGUI_IMPL_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);
// GLFW callbacks (individual callbacks to call yourself if you didn't install callbacks)
IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87
IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
// GLFW helpers
IMGUI_IMPL_API void ImGui_ImplGlfw_Sleep(int milliseconds);
IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window);
IMGUI_IMPL_API float ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor);
#endif // #ifndef IMGUI_DISABLE

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@@ -0,0 +1,68 @@
// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline
// - Desktop GL: 2.x 3.x 4.x
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
// This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..)
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture as texture identifier. Read the FAQ about ImTextureID/ImTextureRef!
// [x] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset) [Desktop OpenGL only!]
// [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures).
// About WebGL/ES:
// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES.
// - This is done automatically on iOS, Android and Emscripten targets.
// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// About GLSL version:
// The 'glsl_version' initialization parameter should be nullptr (default) or a "#version XXX" string.
// On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es"
// Only override if your GL version doesn't handle this GLSL version. See GLSL version table at the top of imgui_impl_opengl3.cpp.
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = nullptr);
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
// (Optional) Called by Init/NewFrame/Shutdown
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = NULL to handle this manually.
IMGUI_IMPL_API void ImGui_ImplOpenGL3_UpdateTexture(ImTextureData* tex);
// Configuration flags to add in your imconfig file:
//#define IMGUI_IMPL_OPENGL_ES2 // Enable ES 2 (Auto-detected on Emscripten)
//#define IMGUI_IMPL_OPENGL_ES3 // Enable ES 3 (Auto-detected on iOS/Android)
// You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
#if !defined(IMGUI_IMPL_OPENGL_ES2) \
&& !defined(IMGUI_IMPL_OPENGL_ES3)
// Try to detect GLES on matching platforms
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
#elif defined(__EMSCRIPTEN__) || defined(__amigaos4__)
#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
#else
// Otherwise imgui_impl_opengl3_loader.h will be used.
#endif
#endif
#endif // #ifndef IMGUI_DISABLE

View File

@@ -0,0 +1,929 @@
//-----------------------------------------------------------------------------
// About imgui_impl_opengl3_loader.h:
//
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
// which proved to be endless problems for users.
// Our loader is custom-generated, based on gl3w but automatically filtered to only include
// enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
//
// YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
// THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
//
// IF YOU GET BUILD ERRORS IN THIS FILE (commonly macro redefinitions or function redefinitions):
// IT LIKELY MEANS THAT YOU ARE BUILDING 'imgui_impl_opengl3.cpp' OR INCLUDING 'imgui_impl_opengl3_loader.h'
// IN THE SAME COMPILATION UNIT AS ONE OF YOUR FILE WHICH IS USING A THIRD-PARTY OPENGL LOADER.
// (e.g. COULD HAPPEN IF YOU ARE DOING A UNITY/JUMBO BUILD, OR INCLUDING .CPP FILES FROM OTHERS)
// YOU SHOULD NOT BUILD BOTH IN THE SAME COMPILATION UNIT.
// BUT IF YOU REALLY WANT TO, you can '#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM' and imgui_impl_opengl3.cpp
// WILL NOT BE USING OUR LOADER, AND INSTEAD EXPECT ANOTHER/YOUR LOADER TO BE AVAILABLE IN THE COMPILATION UNIT.
//
// Regenerate with:
// python3 gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
//
// More info:
// https://github.com/dearimgui/gl3w_stripped
// https://github.com/ocornut/imgui/issues/4445
//-----------------------------------------------------------------------------
/*
* This file was generated with gl3w_gen.py, part of imgl3w
* (hosted at https://github.com/dearimgui/gl3w_stripped)
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __gl3w_h_
#define __gl3w_h_
// Adapted from KHR/khrplatform.h to avoid including entire file.
#ifndef __khrplatform_h_
typedef float khronos_float_t;
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef signed long long int khronos_ssize_t;
#else
typedef signed long int khronos_intptr_t;
typedef signed long int khronos_ssize_t;
#endif
#if defined(_MSC_VER) && !defined(__clang__)
typedef signed __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
#include <stdint.h>
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#else
typedef signed long long khronos_int64_t;
typedef unsigned long long khronos_uint64_t;
#endif
#endif // __khrplatform_h_
#ifndef __gl_glcorearb_h_
#define __gl_glcorearb_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: MIT
**
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
/* glcorearb.h is for use with OpenGL core profile implementations.
** It should should be placed in the same directory as gl.h and
** included as <GL/glcorearb.h>.
**
** glcorearb.h includes only APIs in the latest OpenGL core profile
** implementation together with APIs in newer ARB extensions which
** can be supported by the core profile. It does not, and never will
** include functionality removed from the core profile, such as
** fixed-function vertex and fragment processing.
**
** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
** <GL/glext.h> in the same source file.
*/
/* Generated C header for:
* API: gl
* Profile: core
* Versions considered: .*
* Versions emitted: .*
* Default extensions included: glcore
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
#ifndef GL_VERSION_1_0
typedef void GLvoid;
typedef unsigned int GLenum;
typedef khronos_float_t GLfloat;
typedef int GLint;
typedef int GLsizei;
typedef unsigned int GLbitfield;
typedef double GLdouble;
typedef unsigned int GLuint;
typedef unsigned char GLboolean;
typedef khronos_uint8_t GLubyte;
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_FALSE 0
#define GL_TRUE 1
#define GL_TRIANGLES 0x0004
#define GL_ONE 1
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_FRONT_AND_BACK 0x0408
#define GL_POLYGON_MODE 0x0B40
#define GL_CULL_FACE 0x0B44
#define GL_DEPTH_TEST 0x0B71
#define GL_STENCIL_TEST 0x0B90
#define GL_VIEWPORT 0x0BA2
#define GL_BLEND 0x0BE2
#define GL_SCISSOR_BOX 0x0C10
#define GL_SCISSOR_TEST 0x0C11
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_TEXTURE_2D 0x0DE1
#define GL_UNSIGNED_BYTE 0x1401
#define GL_UNSIGNED_SHORT 0x1403
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_RGBA 0x1908
#define GL_FILL 0x1B02
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_LINEAR 0x2601
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_REPEAT 0x2901
typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GLAPI void APIENTRY glClear (GLbitfield mask);
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glDisable (GLenum cap);
GLAPI void APIENTRY glEnable (GLenum cap);
GLAPI void APIENTRY glFlush (void);
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GLAPI GLenum APIENTRY glGetError (void);
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#endif /* GL_VERSION_1_0 */
#ifndef GL_VERSION_1_1
typedef khronos_float_t GLclampf;
typedef double GLclampd;
#define GL_TEXTURE_BINDING_2D 0x8069
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
#endif
#endif /* GL_VERSION_1_1 */
#ifndef GL_VERSION_1_2
#define GL_CLAMP_TO_EDGE 0x812F
#endif /* GL_VERSION_1_2 */
#ifndef GL_VERSION_1_3
#define GL_TEXTURE0 0x84C0
#define GL_ACTIVE_TEXTURE 0x84E0
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTexture (GLenum texture);
#endif
#endif /* GL_VERSION_1_3 */
#ifndef GL_VERSION_1_4
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_FUNC_ADD 0x8006
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */
#ifndef GL_VERSION_1_5
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_STREAM_DRAW 0x88E0
typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#endif
#endif /* GL_VERSION_1_5 */
#ifndef GL_VERSION_2_0
typedef char GLchar;
typedef khronos_int16_t GLshort;
typedef khronos_int8_t GLbyte;
typedef khronos_uint16_t GLushort;
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_UPPER_LEFT 0x8CA2
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glCompileShader (GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
GLAPI void APIENTRY glLinkProgram (GLuint program);
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GLAPI void APIENTRY glUseProgram (GLuint program);
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
#endif
#endif /* GL_VERSION_2_0 */
#ifndef GL_VERSION_2_1
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#endif /* GL_VERSION_2_1 */
#ifndef GL_VERSION_3_0
typedef khronos_uint16_t GLhalf;
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_VERTEX_ARRAY_BINDING 0x85B5
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
GLAPI void APIENTRY glBindVertexArray (GLuint array);
GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
#endif
#endif /* GL_VERSION_3_0 */
#ifndef GL_VERSION_3_1
#define GL_VERSION_3_1 1
#define GL_PRIMITIVE_RESTART 0x8F9D
#endif /* GL_VERSION_3_1 */
#ifndef GL_VERSION_3_2
#define GL_VERSION_3_2 1
typedef struct __GLsync *GLsync;
typedef khronos_uint64_t GLuint64;
typedef khronos_int64_t GLint64;
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_CONTEXT_PROFILE_MASK 0x9126
typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
#endif
#endif /* GL_VERSION_3_2 */
#ifndef GL_VERSION_3_3
#define GL_VERSION_3_3 1
#define GL_SAMPLER_BINDING 0x8919
typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
#endif
#endif /* GL_VERSION_3_3 */
#ifndef GL_VERSION_4_1
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
#endif /* GL_VERSION_4_1 */
#ifndef GL_VERSION_4_3
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif /* GL_VERSION_4_3 */
#ifndef GL_VERSION_4_5
#define GL_CLIP_ORIGIN 0x935C
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
#endif /* GL_VERSION_4_5 */
#ifndef GL_ARB_bindless_texture
typedef khronos_uint64_t GLuint64EXT;
#endif /* GL_ARB_bindless_texture */
#ifndef GL_ARB_cl_event
struct _cl_context;
struct _cl_event;
#endif /* GL_ARB_cl_event */
#ifndef GL_ARB_clip_control
#define GL_ARB_clip_control 1
#endif /* GL_ARB_clip_control */
#ifndef GL_ARB_debug_output
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif /* GL_ARB_debug_output */
#ifndef GL_EXT_EGL_image_storage
typedef void *GLeglImageOES;
#endif /* GL_EXT_EGL_image_storage */
#ifndef GL_EXT_direct_state_access
typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
#endif /* GL_EXT_direct_state_access */
#ifndef GL_NV_draw_vulkan_image
typedef void (APIENTRY *GLVULKANPROCNV)(void);
#endif /* GL_NV_draw_vulkan_image */
#ifndef GL_NV_gpu_shader5
typedef khronos_int64_t GLint64EXT;
#endif /* GL_NV_gpu_shader5 */
#ifndef GL_NV_vertex_buffer_unified_memory
typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef __cplusplus
}
#endif
#endif
#ifndef GL3W_API
#define GL3W_API
#endif
#ifndef __gl_h_
#define __gl_h_
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GL3W_OK 0
#define GL3W_ERROR_INIT -1
#define GL3W_ERROR_LIBRARY_OPEN -2
#define GL3W_ERROR_OPENGL_VERSION -3
typedef void (*GL3WglProc)(void);
typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
/* gl3w api */
GL3W_API int imgl3wInit(void);
GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc);
GL3W_API void imgl3wShutdown(void);
GL3W_API int imgl3wIsSupported(int major, int minor);
GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
/* gl3w internal state */
union ImGL3WProcs {
GL3WglProc ptr[60];
struct {
PFNGLACTIVETEXTUREPROC ActiveTexture;
PFNGLATTACHSHADERPROC AttachShader;
PFNGLBINDBUFFERPROC BindBuffer;
PFNGLBINDSAMPLERPROC BindSampler;
PFNGLBINDTEXTUREPROC BindTexture;
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
PFNGLBLENDEQUATIONPROC BlendEquation;
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
PFNGLBUFFERDATAPROC BufferData;
PFNGLBUFFERSUBDATAPROC BufferSubData;
PFNGLCLEARPROC Clear;
PFNGLCLEARCOLORPROC ClearColor;
PFNGLCOMPILESHADERPROC CompileShader;
PFNGLCREATEPROGRAMPROC CreateProgram;
PFNGLCREATESHADERPROC CreateShader;
PFNGLDELETEBUFFERSPROC DeleteBuffers;
PFNGLDELETEPROGRAMPROC DeleteProgram;
PFNGLDELETESHADERPROC DeleteShader;
PFNGLDELETETEXTURESPROC DeleteTextures;
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
PFNGLDETACHSHADERPROC DetachShader;
PFNGLDISABLEPROC Disable;
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
PFNGLDRAWELEMENTSPROC DrawElements;
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
PFNGLENABLEPROC Enable;
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
PFNGLFLUSHPROC Flush;
PFNGLGENBUFFERSPROC GenBuffers;
PFNGLGENTEXTURESPROC GenTextures;
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
PFNGLGETERRORPROC GetError;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
PFNGLGETPROGRAMIVPROC GetProgramiv;
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
PFNGLGETSHADERIVPROC GetShaderiv;
PFNGLGETSTRINGPROC GetString;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
PFNGLISENABLEDPROC IsEnabled;
PFNGLISPROGRAMPROC IsProgram;
PFNGLLINKPROGRAMPROC LinkProgram;
PFNGLPIXELSTOREIPROC PixelStorei;
PFNGLPOLYGONMODEPROC PolygonMode;
PFNGLREADPIXELSPROC ReadPixels;
PFNGLSCISSORPROC Scissor;
PFNGLSHADERSOURCEPROC ShaderSource;
PFNGLTEXIMAGE2DPROC TexImage2D;
PFNGLTEXPARAMETERIPROC TexParameteri;
PFNGLTEXSUBIMAGE2DPROC TexSubImage2D;
PFNGLUNIFORM1IPROC Uniform1i;
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
PFNGLUSEPROGRAMPROC UseProgram;
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
PFNGLVIEWPORTPROC Viewport;
} gl;
};
GL3W_API extern union ImGL3WProcs imgl3wProcs;
/* OpenGL functions */
#define glActiveTexture imgl3wProcs.gl.ActiveTexture
#define glAttachShader imgl3wProcs.gl.AttachShader
#define glBindBuffer imgl3wProcs.gl.BindBuffer
#define glBindSampler imgl3wProcs.gl.BindSampler
#define glBindTexture imgl3wProcs.gl.BindTexture
#define glBindVertexArray imgl3wProcs.gl.BindVertexArray
#define glBlendEquation imgl3wProcs.gl.BlendEquation
#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
#define glBufferData imgl3wProcs.gl.BufferData
#define glBufferSubData imgl3wProcs.gl.BufferSubData
#define glClear imgl3wProcs.gl.Clear
#define glClearColor imgl3wProcs.gl.ClearColor
#define glCompileShader imgl3wProcs.gl.CompileShader
#define glCreateProgram imgl3wProcs.gl.CreateProgram
#define glCreateShader imgl3wProcs.gl.CreateShader
#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
#define glDeleteProgram imgl3wProcs.gl.DeleteProgram
#define glDeleteShader imgl3wProcs.gl.DeleteShader
#define glDeleteTextures imgl3wProcs.gl.DeleteTextures
#define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
#define glDetachShader imgl3wProcs.gl.DetachShader
#define glDisable imgl3wProcs.gl.Disable
#define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
#define glDrawElements imgl3wProcs.gl.DrawElements
#define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
#define glEnable imgl3wProcs.gl.Enable
#define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
#define glFlush imgl3wProcs.gl.Flush
#define glGenBuffers imgl3wProcs.gl.GenBuffers
#define glGenTextures imgl3wProcs.gl.GenTextures
#define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
#define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
#define glGetError imgl3wProcs.gl.GetError
#define glGetIntegerv imgl3wProcs.gl.GetIntegerv
#define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
#define glGetProgramiv imgl3wProcs.gl.GetProgramiv
#define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
#define glGetShaderiv imgl3wProcs.gl.GetShaderiv
#define glGetString imgl3wProcs.gl.GetString
#define glGetStringi imgl3wProcs.gl.GetStringi
#define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
#define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
#define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
#define glIsEnabled imgl3wProcs.gl.IsEnabled
#define glIsProgram imgl3wProcs.gl.IsProgram
#define glLinkProgram imgl3wProcs.gl.LinkProgram
#define glPixelStorei imgl3wProcs.gl.PixelStorei
#define glPolygonMode imgl3wProcs.gl.PolygonMode
#define glReadPixels imgl3wProcs.gl.ReadPixels
#define glScissor imgl3wProcs.gl.Scissor
#define glShaderSource imgl3wProcs.gl.ShaderSource
#define glTexImage2D imgl3wProcs.gl.TexImage2D
#define glTexParameteri imgl3wProcs.gl.TexParameteri
#define glTexSubImage2D imgl3wProcs.gl.TexSubImage2D
#define glUniform1i imgl3wProcs.gl.Uniform1i
#define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
#define glUseProgram imgl3wProcs.gl.UseProgram
#define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
#define glViewport imgl3wProcs.gl.Viewport
#ifdef __cplusplus
}
#endif
#endif
#ifdef IMGL3W_IMPL
#ifdef __cplusplus
extern "C" {
#endif
#include <stdlib.h>
#define GL3W_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
static HMODULE libgl = NULL;
typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR);
static GL3WglGetProcAddr wgl_get_proc_address;
static int open_libgl(void)
{
libgl = LoadLibraryA("opengl32.dll");
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress");
return GL3W_OK;
}
static void close_libgl(void) { FreeLibrary(libgl); libgl = NULL; }
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = (GL3WglProc)wgl_get_proc_address(proc);
if (!res)
res = (GL3WglProc)GetProcAddress(libgl, proc);
return res;
}
#elif defined(__APPLE__)
#include <dlfcn.h>
static void *libgl = NULL;
static int open_libgl(void)
{
libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
return GL3W_OK;
}
static void close_libgl(void) { dlclose(libgl); libgl = NULL; }
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#else
#include <dlfcn.h>
static void* libgl; // OpenGL library
static void* libglx; // GLX library
static void* libegl; // EGL library
static GL3WGetProcAddressProc gl_get_proc_address;
static void close_libgl(void)
{
if (libgl) {
dlclose(libgl);
libgl = NULL;
}
if (libegl) {
dlclose(libegl);
libegl = NULL;
}
if (libglx) {
dlclose(libglx);
libglx = NULL;
}
}
static int is_library_loaded(const char* name, void** lib)
{
*lib = dlopen(name, RTLD_LAZY | RTLD_LOCAL | RTLD_NOLOAD);
return *lib != NULL;
}
static int open_libs(void)
{
// On Linux we have two APIs to get process addresses: EGL and GLX.
// EGL is supported under both X11 and Wayland, whereas GLX is X11-specific.
libgl = NULL;
libegl = NULL;
libglx = NULL;
// First check what's already loaded, the windowing library might have
// already loaded either EGL or GLX and we want to use the same one.
if (is_library_loaded("libEGL.so.1", &libegl) ||
is_library_loaded("libGLX.so.0", &libglx)) {
libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL);
if (libgl)
return GL3W_OK;
else
close_libgl();
}
if (is_library_loaded("libGL.so", &libgl))
return GL3W_OK;
if (is_library_loaded("libGL.so.1", &libgl))
return GL3W_OK;
if (is_library_loaded("libGL.so.3", &libgl))
return GL3W_OK;
// Neither is already loaded, so we have to load one. Try EGL first
// because it is supported under both X11 and Wayland.
// Load OpenGL + EGL
libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL);
libegl = dlopen("libEGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (libgl && libegl)
return GL3W_OK;
else
close_libgl();
// Fall back to legacy libGL, which includes GLX
// While most systems use libGL.so.1, NetBSD seems to use that libGL.so.3. See https://github.com/ocornut/imgui/issues/6983
libgl = dlopen("libGL.so", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
libgl = dlopen("libGL.so.3", RTLD_LAZY | RTLD_LOCAL);
if (libgl)
return GL3W_OK;
return GL3W_ERROR_LIBRARY_OPEN;
}
static int open_libgl(void)
{
int res = open_libs();
if (res)
return res;
if (libegl)
*(void**)(&gl_get_proc_address) = dlsym(libegl, "eglGetProcAddress");
else if (libglx)
*(void**)(&gl_get_proc_address) = dlsym(libglx, "glXGetProcAddressARB");
else
*(void**)(&gl_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
if (!gl_get_proc_address) {
close_libgl();
return GL3W_ERROR_LIBRARY_OPEN;
}
return GL3W_OK;
}
static GL3WglProc get_proc(const char* proc)
{
GL3WglProc res = NULL;
// Before EGL version 1.5, eglGetProcAddress doesn't support querying core
// functions and may return a dummy function if we try, so try to load the
// function from the GL library directly first.
if (libegl)
*(void**)(&res) = dlsym(libgl, proc);
if (!res)
res = gl_get_proc_address(proc);
if (!libegl && !res)
*(void**)(&res) = dlsym(libgl, proc);
return res;
}
#endif
static struct { int major, minor; } version;
static int parse_version(void)
{
if (!glGetIntegerv)
return GL3W_ERROR_INIT;
glGetIntegerv(GL_MAJOR_VERSION, &version.major);
glGetIntegerv(GL_MINOR_VERSION, &version.minor);
if (version.major == 0 && version.minor == 0)
{
// Query GL_VERSION in desktop GL 2.x, the string will start with "<major>.<minor>"
if (const char* gl_version = (const char*)glGetString(GL_VERSION))
sscanf(gl_version, "%d.%d", &version.major, &version.minor);
}
if (version.major < 2)
return GL3W_ERROR_OPENGL_VERSION;
return GL3W_OK;
}
static void load_procs(GL3WGetProcAddressProc proc);
int imgl3wInit(void)
{
int res = open_libgl();
if (res)
return res;
atexit(close_libgl);
return imgl3wInit2(get_proc);
}
int imgl3wInit2(GL3WGetProcAddressProc proc)
{
load_procs(proc);
return parse_version();
}
void imgl3wShutdown(void)
{
close_libgl();
}
int imgl3wIsSupported(int major, int minor)
{
if (major < 2)
return 0;
if (version.major == major)
return version.minor >= minor;
return version.major >= major;
}
GL3WglProc imgl3wGetProcAddress(const char *proc) { return get_proc(proc); }
static const char *proc_names[] = {
"glActiveTexture",
"glAttachShader",
"glBindBuffer",
"glBindSampler",
"glBindTexture",
"glBindVertexArray",
"glBlendEquation",
"glBlendEquationSeparate",
"glBlendFuncSeparate",
"glBufferData",
"glBufferSubData",
"glClear",
"glClearColor",
"glCompileShader",
"glCreateProgram",
"glCreateShader",
"glDeleteBuffers",
"glDeleteProgram",
"glDeleteShader",
"glDeleteTextures",
"glDeleteVertexArrays",
"glDetachShader",
"glDisable",
"glDisableVertexAttribArray",
"glDrawElements",
"glDrawElementsBaseVertex",
"glEnable",
"glEnableVertexAttribArray",
"glFlush",
"glGenBuffers",
"glGenTextures",
"glGenVertexArrays",
"glGetAttribLocation",
"glGetError",
"glGetIntegerv",
"glGetProgramInfoLog",
"glGetProgramiv",
"glGetShaderInfoLog",
"glGetShaderiv",
"glGetString",
"glGetStringi",
"glGetUniformLocation",
"glGetVertexAttribPointerv",
"glGetVertexAttribiv",
"glIsEnabled",
"glIsProgram",
"glLinkProgram",
"glPixelStorei",
"glPolygonMode",
"glReadPixels",
"glScissor",
"glShaderSource",
"glTexImage2D",
"glTexParameteri",
"glTexSubImage2D",
"glUniform1i",
"glUniformMatrix4fv",
"glUseProgram",
"glVertexAttribPointer",
"glViewport",
};
GL3W_API union ImGL3WProcs imgl3wProcs;
static void load_procs(GL3WGetProcAddressProc proc)
{
size_t i;
for (i = 0; i < GL3W_ARRAY_SIZE(proc_names); i++)
imgl3wProcs.ptr[i] = proc(proc_names[i]);
}
#ifdef __cplusplus
}
#endif
#endif

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from build.c import cxxlibrary
from build.pkg import package
package(name="libglfw", package="glfw3")
package(name="libopengl", package="opengl")
cxxlibrary(
name="imgui",
srcs=[
"./backends/imgui_impl_glfw.cpp",
"./backends/imgui_impl_glfw.h",
"./backends/imgui_impl_opengl3.cpp",
"./backends/imgui_impl_opengl3.h",
"./backends/imgui_impl_opengl3_loader.h",
"./imgui.cpp",
"./imgui_demo.cpp",
"./imgui_draw.cpp",
"./imgui_internal.h",
"./imgui_tables.cpp",
"./imgui_widgets.cpp",
"./imstb_rectpack.h",
"./imstb_textedit.h",
"./imstb_truetype.h",
],
hdrs={
"imconfig.h": "./imconfig.h",
"imgui.h": "./imgui.h",
"imgui_impl_glfw.h": "./backends/imgui_impl_glfw.h",
"imgui_impl_opengl3.h": "./backends/imgui_impl_opengl3.h",
},
deps=[".+libglfw", ".+libopengl"],
)

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//-----------------------------------------------------------------------------
// DEAR IMGUI COMPILE-TIME OPTIONS
// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
//-----------------------------------------------------------------------------
// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
//-----------------------------------------------------------------------------
// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
//-----------------------------------------------------------------------------
#pragma once
//---- Define assertion handler. Defaults to calling assert().
// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export
//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import
//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default platform_io.Platform_OpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded font (ProggyClean.ttf), remove ~9.5 KB from output binary. AddFontDefault() will assert.
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Enable Test Engine / Automation features.
//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_config.h", see Test Engine for details.
//---- Include imgui_user.h at the end of imgui.h as a convenience
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
//#define IMGUI_INCLUDE_IMGUI_USER_H
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
//---- Pack vertex colors as BGRA8 instead of RGBA8 (to avoid converting from one to another). Need dedicated backend support.
//#define IMGUI_USE_BGRA_PACKED_COLOR
//---- Use legacy CRC32-adler tables (used before 1.91.6), in order to preserve old .ini data that you cannot afford to invalidate.
//#define IMGUI_USE_LEGACY_CRC32_ADLER
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
//#define IMGUI_USE_STB_SPRINTF
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
//#define IMGUI_ENABLE_FREETYPE
//---- Use FreeType + plutosvg or lunasvg to render OpenType SVG fonts (SVGinOT)
// Only works in combination with IMGUI_ENABLE_FREETYPE.
// - plutosvg is currently easier to install, as e.g. it is part of vcpkg. It will support more fonts and may load them faster. See misc/freetype/README for instructions.
// - Both require headers to be available in the include path + program to be linked with the library code (not provided).
// - (note: lunasvg implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
//#define IMGUI_ENABLE_FREETYPE_PLUTOSVG
//#define IMGUI_ENABLE_FREETYPE_LUNASVG
//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
//#define IMGUI_ENABLE_STB_TRUETYPE
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*
#define IM_VEC2_CLASS_EXTRA \
constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
operator MyVec2() const { return MyVec2(x,y); }
#define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
//---- ...Or use Dear ImGui's own very basic math operators.
//#define IMGUI_DEFINE_MATH_OPERATORS
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
//#define ImDrawIdx unsigned int
//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
//struct ImDrawList;
//struct ImDrawCmd;
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
//#define ImDrawCallback MyImDrawCallback
//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Debug Tools: Enable highlight ID conflicts _before_ hovering items. When io.ConfigDebugHighlightIdConflicts is set.
// (THIS WILL SLOW DOWN DEAR IMGUI. Only use occasionally and disable after use)
//#define IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS
//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID
//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
/*
namespace ImGui
{
void MyFunction(const char* name, MyMatrix44* mtx);
}
*/

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// [DEAR IMGUI]
// This is a slightly modified version of stb_rect_pack.h 1.01.
// Grep for [DEAR IMGUI] to find the changes.
//
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Before #including,
//
// #define STB_RECT_PACK_IMPLEMENTATION
//
// in the file that you want to have the implementation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
//
// Has only had a few tests run, may have issues.
//
// More docs to come.
//
// No memory allocations; uses qsort() and assert() from stdlib.
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
//
// This library currently uses the Skyline Bottom-Left algorithm.
//
// Please note: better rectangle packers are welcome! Please
// implement them to the same API, but with a different init
// function.
//
// Credits
//
// Library
// Sean Barrett
// Minor features
// Martins Mozeiko
// github:IntellectualKitty
//
// Bugfixes / warning fixes
// Jeremy Jaussaud
// Fabian Giesen
//
// Version history:
//
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
// 0.05: added STBRP_ASSERT to allow replacing assert
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
// 0.01: initial release
//
// LICENSE
//
// See end of file for license information.
//////////////////////////////////////////////////////////////////////////////
//
// INCLUDE SECTION
//
#ifndef STB_INCLUDE_STB_RECT_PACK_H
#define STB_INCLUDE_STB_RECT_PACK_H
#define STB_RECT_PACK_VERSION 1
#ifdef STBRP_STATIC
#define STBRP_DEF static
#else
#define STBRP_DEF extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
typedef int stbrp_coord;
#define STBRP__MAXVAL 0x7fffffff
// Mostly for internal use, but this is the maximum supported coordinate value.
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
// 'stbrp_rect' defined below, stored in the array 'rects', and there
// are 'num_rects' many of them.
//
// Rectangles which are successfully packed have the 'was_packed' flag
// set to a non-zero value and 'x' and 'y' store the minimum location
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
// if you imagine y increasing downwards). Rectangles which do not fit
// have the 'was_packed' flag set to 0.
//
// You should not try to access the 'rects' array from another thread
// while this function is running, as the function temporarily reorders
// the array while it executes.
//
// To pack into another rectangle, you need to call stbrp_init_target
// again. To continue packing into the same rectangle, you can call
// this function again. Calling this multiple times with multiple rect
// arrays will probably produce worse packing results than calling it
// a single time with the full rectangle array, but the option is
// available.
//
// The function returns 1 if all of the rectangles were successfully
// packed and 0 otherwise.
struct stbrp_rect
{
// reserved for your use:
int id;
// input:
stbrp_coord w, h;
// output:
stbrp_coord x, y;
int was_packed; // non-zero if valid packing
}; // 16 bytes, nominally
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
// Initialize a rectangle packer to:
// pack a rectangle that is 'width' by 'height' in dimensions
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
//
// You must call this function every time you start packing into a new target.
//
// There is no "shutdown" function. The 'nodes' memory must stay valid for
// the following stbrp_pack_rects() call (or calls), but can be freed after
// the call (or calls) finish.
//
// Note: to guarantee best results, either:
// 1. make sure 'num_nodes' >= 'width'
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
//
// If you don't do either of the above things, widths will be quantized to multiples
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
//
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
// may run out of temporary storage and be unable to pack some rectangles.
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
// Optionally call this function after init but before doing any packing to
// change the handling of the out-of-temp-memory scenario, described above.
// If you call init again, this will be reset to the default (false).
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
// Optionally select which packing heuristic the library should use. Different
// heuristics will produce better/worse results for different data sets.
// If you call init again, this will be reset to the default.
enum
{
STBRP_HEURISTIC_Skyline_default=0,
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
STBRP_HEURISTIC_Skyline_BF_sortHeight
};
//////////////////////////////////////////////////////////////////////////////
//
// the details of the following structures don't matter to you, but they must
// be visible so you can handle the memory allocations for them
struct stbrp_node
{
stbrp_coord x,y;
stbrp_node *next;
};
struct stbrp_context
{
int width;
int height;
int align;
int init_mode;
int heuristic;
int num_nodes;
stbrp_node *active_head;
stbrp_node *free_head;
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
};
#ifdef __cplusplus
}
#endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
// IMPLEMENTATION SECTION
//
#ifdef STB_RECT_PACK_IMPLEMENTATION
#ifndef STBRP_SORT
#include <stdlib.h>
#define STBRP_SORT qsort
#endif
#ifndef STBRP_ASSERT
#include <assert.h>
#define STBRP_ASSERT assert
#endif
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#define STBRP__CDECL __cdecl
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#define STBRP__CDECL
#endif
enum
{
STBRP__INIT_skyline = 1
};
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
{
switch (context->init_mode) {
case STBRP__INIT_skyline:
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
context->heuristic = heuristic;
break;
default:
STBRP_ASSERT(0);
}
}
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
{
if (allow_out_of_mem)
// if it's ok to run out of memory, then don't bother aligning them;
// this gives better packing, but may fail due to OOM (even though
// the rectangles easily fit). @TODO a smarter approach would be to only
// quantize once we've hit OOM, then we could get rid of this parameter.
context->align = 1;
else {
// if it's not ok to run out of memory, then quantize the widths
// so that num_nodes is always enough nodes.
//
// I.e. num_nodes * align >= width
// align >= width / num_nodes
// align = ceil(width/num_nodes)
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
}
}
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
{
int i;
for (i=0; i < num_nodes-1; ++i)
nodes[i].next = &nodes[i+1];
nodes[i].next = NULL;
context->init_mode = STBRP__INIT_skyline;
context->heuristic = STBRP_HEURISTIC_Skyline_default;
context->free_head = &nodes[0];
context->active_head = &context->extra[0];
context->width = width;
context->height = height;
context->num_nodes = num_nodes;
stbrp_setup_allow_out_of_mem(context, 0);
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
context->extra[0].x = 0;
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
context->extra[1].y = (1<<30);
context->extra[1].next = NULL;
}
// find minimum y position if it starts at x1
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
{
stbrp_node *node = first;
int x1 = x0 + width;
int min_y, visited_width, waste_area;
STBRP__NOTUSED(c);
STBRP_ASSERT(first->x <= x0);
#if 0
// skip in case we're past the node
while (node->next->x <= x0)
++node;
#else
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
#endif
STBRP_ASSERT(node->x <= x0);
min_y = 0;
waste_area = 0;
visited_width = 0;
while (node->x < x1) {
if (node->y > min_y) {
// raise min_y higher.
// we've accounted for all waste up to min_y,
// but we'll now add more waste for everything we've visted
waste_area += visited_width * (node->y - min_y);
min_y = node->y;
// the first time through, visited_width might be reduced
if (node->x < x0)
visited_width += node->next->x - x0;
else
visited_width += node->next->x - node->x;
} else {
// add waste area
int under_width = node->next->x - node->x;
if (under_width + visited_width > width)
under_width = width - visited_width;
waste_area += under_width * (min_y - node->y);
visited_width += under_width;
}
node = node->next;
}
*pwaste = waste_area;
return min_y;
}
typedef struct
{
int x,y;
stbrp_node **prev_link;
} stbrp__findresult;
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
{
int best_waste = (1<<30), best_x, best_y = (1 << 30);
stbrp__findresult fr;
stbrp_node **prev, *node, *tail, **best = NULL;
// align to multiple of c->align
width = (width + c->align - 1);
width -= width % c->align;
STBRP_ASSERT(width % c->align == 0);
// if it can't possibly fit, bail immediately
if (width > c->width || height > c->height) {
fr.prev_link = NULL;
fr.x = fr.y = 0;
return fr;
}
node = c->active_head;
prev = &c->active_head;
while (node->x + width <= c->width) {
int y,waste;
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
// bottom left
if (y < best_y) {
best_y = y;
best = prev;
}
} else {
// best-fit
if (y + height <= c->height) {
// can only use it if it first vertically
if (y < best_y || (y == best_y && waste < best_waste)) {
best_y = y;
best_waste = waste;
best = prev;
}
}
}
prev = &node->next;
node = node->next;
}
best_x = (best == NULL) ? 0 : (*best)->x;
// if doing best-fit (BF), we also have to try aligning right edge to each node position
//
// e.g, if fitting
//
// ____________________
// |____________________|
//
// into
//
// | |
// | ____________|
// |____________|
//
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
//
// This makes BF take about 2x the time
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
tail = c->active_head;
node = c->active_head;
prev = &c->active_head;
// find first node that's admissible
while (tail->x < width)
tail = tail->next;
while (tail) {
int xpos = tail->x - width;
int y,waste;
STBRP_ASSERT(xpos >= 0);
// find the left position that matches this
while (node->next->x <= xpos) {
prev = &node->next;
node = node->next;
}
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
if (y + height <= c->height) {
if (y <= best_y) {
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
best_x = xpos;
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
best_y = y;
best_waste = waste;
best = prev;
}
}
}
tail = tail->next;
}
}
fr.prev_link = best;
fr.x = best_x;
fr.y = best_y;
return fr;
}
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
{
// find best position according to heuristic
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
stbrp_node *node, *cur;
// bail if:
// 1. it failed
// 2. the best node doesn't fit (we don't always check this)
// 3. we're out of memory
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
res.prev_link = NULL;
return res;
}
// on success, create new node
node = context->free_head;
node->x = (stbrp_coord) res.x;
node->y = (stbrp_coord) (res.y + height);
context->free_head = node->next;
// insert the new node into the right starting point, and
// let 'cur' point to the remaining nodes needing to be
// stiched back in
cur = *res.prev_link;
if (cur->x < res.x) {
// preserve the existing one, so start testing with the next one
stbrp_node *next = cur->next;
cur->next = node;
cur = next;
} else {
*res.prev_link = node;
}
// from here, traverse cur and free the nodes, until we get to one
// that shouldn't be freed
while (cur->next && cur->next->x <= res.x + width) {
stbrp_node *next = cur->next;
// move the current node to the free list
cur->next = context->free_head;
context->free_head = cur;
cur = next;
}
// stitch the list back in
node->next = cur;
if (cur->x < res.x + width)
cur->x = (stbrp_coord) (res.x + width);
#ifdef _DEBUG
cur = context->active_head;
while (cur->x < context->width) {
STBRP_ASSERT(cur->x < cur->next->x);
cur = cur->next;
}
STBRP_ASSERT(cur->next == NULL);
{
int count=0;
cur = context->active_head;
while (cur) {
cur = cur->next;
++count;
}
cur = context->free_head;
while (cur) {
cur = cur->next;
++count;
}
STBRP_ASSERT(count == context->num_nodes+2);
}
#endif
return res;
}
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
if (p->h > q->h)
return -1;
if (p->h < q->h)
return 1;
return (p->w > q->w) ? -1 : (p->w < q->w);
}
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
{
int i, all_rects_packed = 1;
// we use the 'was_packed' field internally to allow sorting/unsorting
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = i;
}
// sort according to heuristic
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
for (i=0; i < num_rects; ++i) {
if (rects[i].w == 0 || rects[i].h == 0) {
rects[i].x = rects[i].y = 0; // empty rect needs no space
} else {
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
if (fr.prev_link) {
rects[i].x = (stbrp_coord) fr.x;
rects[i].y = (stbrp_coord) fr.y;
} else {
rects[i].x = rects[i].y = STBRP__MAXVAL;
}
}
}
// unsort
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
// set was_packed flags and all_rects_packed status
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
if (!rects[i].was_packed)
all_rects_packed = 0;
}
// return the all_rects_packed status
return all_rects_packed;
}
#endif
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

1488
dep/imgui/imstb_textedit.h Normal file
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5085
dep/imgui/imstb_truetype.h Normal file
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@@ -1,15 +0,0 @@
40track_drive
====
## Adjust configuration for a 40-track drive
<!-- This file is automatically generated. Do not edit. -->
This is an extension profile; adding this to the command line will configure
FluxEngine to read from 40-track, 48tpi 5.25" drives. You have to tell it because there is
no way to detect this automatically.
For example:
```
fluxengine read ibm --180 40track_drive
```

View File

@@ -31,9 +31,9 @@ they might require nudging as the side order can't be reliably autodetected.
To read:
- `fluxengine read acornadfs --160 -s drive:0 -o acornadfs.img`
- `fluxengine read acornadfs --320 -s drive:0 -o acornadfs.img`
- `fluxengine read acornadfs --640 -s drive:0 -o acornadfs.img`
- `fluxengine read acornadfs --800 -s drive:0 -o acornadfs.img`
- `fluxengine read acornadfs --1600 -s drive:0 -o acornadfs.img`
- `fluxengine read -c acornadfs --160 -s drive:0 -o acornadfs.img`
- `fluxengine read -c acornadfs --320 -s drive:0 -o acornadfs.img`
- `fluxengine read -c acornadfs --640 -s drive:0 -o acornadfs.img`
- `fluxengine read -c acornadfs --800 -s drive:0 -o acornadfs.img`
- `fluxengine read -c acornadfs --1600 -s drive:0 -o acornadfs.img`

View File

@@ -24,13 +24,13 @@ requires a bit of fiddling as they have the same tracks on twice.
To read:
- `fluxengine read acorndfs --100 -s drive:0 -o acorndfs.img`
- `fluxengine read acorndfs --200 -s drive:0 -o acorndfs.img`
- `fluxengine read -c acorndfs --100 -s drive:0 -o acorndfs.img`
- `fluxengine read -c acorndfs --200 -s drive:0 -o acorndfs.img`
To write:
- `fluxengine write acorndfs --100 -d drive:0 -i acorndfs.img`
- `fluxengine write acorndfs --200 -d drive:0 -i acorndfs.img`
- `fluxengine write -c acorndfs --100 -d drive:0 -i acorndfs.img`
- `fluxengine write -c acorndfs --200 -d drive:0 -i acorndfs.img`
## References

View File

@@ -37,7 +37,7 @@ based on what looks right. If anyone knows _anything_ about these disks,
To read:
- `fluxengine read aeslanier -s drive:0 -o aeslanier.img`
- `fluxengine read -c aeslanier -s drive:0 -o aeslanier.img`
## References

View File

@@ -20,11 +20,11 @@ profile.
To read:
- `fluxengine read agat -s drive:0 -o agat.img`
- `fluxengine read -c agat -s drive:0 -o agat.img`
To write:
- `fluxengine write agat -d drive:0 -i agat.img`
- `fluxengine write -c agat -d drive:0 -i agat.img`
## References

View File

@@ -26,11 +26,11 @@ distinctly subpar and not particularly good at detecting errors.
To read:
- `fluxengine read amiga -s drive:0 -o amiga.adf`
- `fluxengine read -c amiga -s drive:0 -o amiga.adf`
To write:
- `fluxengine write amiga -d drive:0 -i amiga.adf`
- `fluxengine write -c amiga -d drive:0 -i amiga.adf`
## References

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@@ -43,8 +43,8 @@ kayinfo.lbr
To read:
- `fluxengine read ampro --400 -s drive:0 -o ampro.img`
- `fluxengine read ampro --800 -s drive:0 -o ampro.img`
- `fluxengine read -c ampro --400 -s drive:0 -o ampro.img`
- `fluxengine read -c ampro --800 -s drive:0 -o ampro.img`
## References

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@@ -58,13 +58,13 @@ volume.
To read:
- `fluxengine read apple2 --140 -s drive:0 -o apple2.img`
- `fluxengine read apple2 --640 -s drive:0 -o apple2.img`
- `fluxengine read -c apple2 --140 -s drive:0 -o apple2.img`
- `fluxengine read -c apple2 --640 -s drive:0 -o apple2.img`
To write:
- `fluxengine write apple2 --140 -d drive:0 -i apple2.img`
- `fluxengine write apple2 --640 -d drive:0 -i apple2.img`
- `fluxengine write -c apple2 --140 -d drive:0 -i apple2.img`
- `fluxengine write -c apple2 --640 -d drive:0 -i apple2.img`
## References

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@@ -1,16 +0,0 @@
apple2_drive
====
## Adjust configuration for a 40-track Apple II drive
<!-- This file is automatically generated. Do not edit. -->
This is an extension profile; adding this to the command line will configure
FluxEngine to adjust the pinout and track spacing to work with an Apple II
drive. This only works on Greaseweazle hardware and requires a custom
connector.
For example:
```
fluxengine read apple2 --160 apple2_drive
```

View File

@@ -29,25 +29,25 @@ Be aware that many PC drives (including mine) won't do the 82 track formats.
To read:
- `fluxengine read atarist --360 -s drive:0 -o atarist.img`
- `fluxengine read atarist --370 -s drive:0 -o atarist.img`
- `fluxengine read atarist --400 -s drive:0 -o atarist.img`
- `fluxengine read atarist --410 -s drive:0 -o atarist.img`
- `fluxengine read atarist --720 -s drive:0 -o atarist.img`
- `fluxengine read atarist --740 -s drive:0 -o atarist.img`
- `fluxengine read atarist --800 -s drive:0 -o atarist.img`
- `fluxengine read atarist --820 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --360 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --370 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --400 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --410 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --720 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --740 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --800 -s drive:0 -o atarist.img`
- `fluxengine read -c atarist --820 -s drive:0 -o atarist.img`
To write:
- `fluxengine write atarist --360 -d drive:0 -i atarist.img`
- `fluxengine write atarist --370 -d drive:0 -i atarist.img`
- `fluxengine write atarist --400 -d drive:0 -i atarist.img`
- `fluxengine write atarist --410 -d drive:0 -i atarist.img`
- `fluxengine write atarist --720 -d drive:0 -i atarist.img`
- `fluxengine write atarist --740 -d drive:0 -i atarist.img`
- `fluxengine write atarist --800 -d drive:0 -i atarist.img`
- `fluxengine write atarist --820 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --360 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --370 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --400 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --410 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --720 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --740 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --800 -d drive:0 -i atarist.img`
- `fluxengine write -c atarist --820 -d drive:0 -i atarist.img`
## References

View File

@@ -22,9 +22,9 @@ on what was available at the time, with the same format on both.
To read:
- `fluxengine read bk -s drive:0 -o bk800.img`
- `fluxengine read -c bk -s drive:0 -o bk800.img`
To write:
- `fluxengine write bk -d drive:0 -i bk800.img`
- `fluxengine write -c bk -d drive:0 -i bk800.img`

View File

@@ -44,13 +44,13 @@ investigate.
To read:
- `fluxengine read brother --120 -s drive:0 -o brother.img`
- `fluxengine read brother --240 -s drive:0 -o brother.img`
- `fluxengine read -c brother --120 -s drive:0 -o brother.img`
- `fluxengine read -c brother --240 -s drive:0 -o brother.img`
To write:
- `fluxengine write brother --120 -d drive:0 -i brother.img`
- `fluxengine write brother --240 -d drive:0 -i brother.img`
- `fluxengine write -c brother --120 -d drive:0 -i brother.img`
- `fluxengine write -c brother --240 -d drive:0 -i brother.img`
Dealing with misaligned disks
-----------------------------

View File

@@ -54,18 +54,18 @@ A CMD FD2000 disk (a popular third-party Commodore disk drive)
To read:
- `fluxengine read commodore --171 -s drive:0 -o commodore.d64`
- `fluxengine read commodore --192 -s drive:0 -o commodore.d64`
- `fluxengine read commodore --800 -s drive:0 -o commodore.d64`
- `fluxengine read commodore --1042 -s drive:0 -o commodore.d64`
- `fluxengine read commodore --1620 -s drive:0 -o commodore.d64`
- `fluxengine read -c commodore --171 -s drive:0 -o commodore.d64`
- `fluxengine read -c commodore --192 -s drive:0 -o commodore.d64`
- `fluxengine read -c commodore --800 -s drive:0 -o commodore.d64`
- `fluxengine read -c commodore --1042 -s drive:0 -o commodore.d64`
- `fluxengine read -c commodore --1620 -s drive:0 -o commodore.d64`
To write:
- `fluxengine write commodore --171 -d drive:0 -i commodore.d64`
- `fluxengine write commodore --192 -d drive:0 -i commodore.d64`
- `fluxengine write commodore --800 -d drive:0 -i commodore.d64`
- `fluxengine write commodore --1620 -d drive:0 -i commodore.d64`
- `fluxengine write -c commodore --171 -d drive:0 -i commodore.d64`
- `fluxengine write -c commodore --192 -d drive:0 -i commodore.d64`
- `fluxengine write -c commodore --800 -d drive:0 -i commodore.d64`
- `fluxengine write -c commodore --1620 -d drive:0 -i commodore.d64`
## References

View File

@@ -33,7 +33,7 @@ images.
To read:
- `fluxengine read eco1 -s drive:0 -o eco1.img`
- `fluxengine read -c eco1 -s drive:0 -o eco1.img`
## References

View File

@@ -15,5 +15,5 @@ format itself is yet another IBM scheme variant.
To read:
- `fluxengine read epsonpf10 -s drive:0 -o epsonpf10.img`
- `fluxengine read -c epsonpf10 -s drive:0 -o epsonpf10.img`

View File

@@ -36,7 +36,7 @@ touch](https://github.com/davidgiven/fluxengine/issues/new).
To read:
- `fluxengine read f85 -s drive:0 -o f85.img`
- `fluxengine read -c f85 -s drive:0 -o f85.img`
## References

View File

@@ -30,7 +30,7 @@ I don't have access to one of those disks.
To read:
- `fluxengine read fb100 -s drive:0 -o fb100.img`
- `fluxengine read -c fb100 -s drive:0 -o fb100.img`
## References

View File

@@ -23,17 +23,17 @@ encoding scheme.
To read:
- `fluxengine read hplif --264 -s drive:0 -o hplif.img`
- `fluxengine read hplif --608 -s drive:0 -o hplif.img`
- `fluxengine read hplif --616 -s drive:0 -o hplif.img`
- `fluxengine read hplif --770 -s drive:0 -o hplif.img`
- `fluxengine read -c hplif --264 -s drive:0 -o hplif.img`
- `fluxengine read -c hplif --608 -s drive:0 -o hplif.img`
- `fluxengine read -c hplif --616 -s drive:0 -o hplif.img`
- `fluxengine read -c hplif --770 -s drive:0 -o hplif.img`
To write:
- `fluxengine write hplif --264 -d drive:0 -i hplif.img`
- `fluxengine write hplif --608 -d drive:0 -i hplif.img`
- `fluxengine write hplif --616 -d drive:0 -i hplif.img`
- `fluxengine write hplif --770 -d drive:0 -i hplif.img`
- `fluxengine write -c hplif --264 -d drive:0 -i hplif.img`
- `fluxengine write -c hplif --608 -d drive:0 -i hplif.img`
- `fluxengine write -c hplif --616 -d drive:0 -i hplif.img`
- `fluxengine write -c hplif --770 -d drive:0 -i hplif.img`
## References

View File

@@ -55,30 +55,30 @@ image format. FluxEngine will use these parameters.
To read:
- `fluxengine read ibm --auto -s drive:0 -o ibm.img`
- `fluxengine read ibm --160 -s drive:0 -o ibm.img`
- `fluxengine read ibm --180 -s drive:0 -o ibm.img`
- `fluxengine read ibm --320 -s drive:0 -o ibm.img`
- `fluxengine read ibm --360 -s drive:0 -o ibm.img`
- `fluxengine read ibm --720_96 -s drive:0 -o ibm.img`
- `fluxengine read ibm --720_135 -s drive:0 -o ibm.img`
- `fluxengine read ibm --1200 -s drive:0 -o ibm.img`
- `fluxengine read ibm --1232 -s drive:0 -o ibm.img`
- `fluxengine read ibm --1440 -s drive:0 -o ibm.img`
- `fluxengine read ibm --1680 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --auto -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --160 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --180 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --320 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --360 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --720_96 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --720_135 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --1200 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --1232 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --1440 -s drive:0 -o ibm.img`
- `fluxengine read -c ibm --1680 -s drive:0 -o ibm.img`
To write:
- `fluxengine write ibm --160 -d drive:0 -i ibm.img`
- `fluxengine write ibm --180 -d drive:0 -i ibm.img`
- `fluxengine write ibm --320 -d drive:0 -i ibm.img`
- `fluxengine write ibm --360 -d drive:0 -i ibm.img`
- `fluxengine write ibm --720_96 -d drive:0 -i ibm.img`
- `fluxengine write ibm --720_135 -d drive:0 -i ibm.img`
- `fluxengine write ibm --1200 -d drive:0 -i ibm.img`
- `fluxengine write ibm --1232 -d drive:0 -i ibm.img`
- `fluxengine write ibm --1440 -d drive:0 -i ibm.img`
- `fluxengine write ibm --1680 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --160 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --180 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --320 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --360 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --720_96 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --720_135 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --1200 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --1232 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --1440 -d drive:0 -i ibm.img`
- `fluxengine write -c ibm --1680 -d drive:0 -i ibm.img`
Mixed-format disks
------------------

View File

@@ -15,5 +15,5 @@ track! Other than that it's another IBM scheme variation.
To read:
- `fluxengine read icl30 -s drive:0 -o icl30.img`
- `fluxengine read -c icl30 -s drive:0 -o icl30.img`

View File

@@ -47,13 +47,13 @@ standard for disk images is to omit it. If you want them, specify that you want
To read:
- `fluxengine read mac --400 -s drive:0 -o mac.dsk`
- `fluxengine read mac --800 -s drive:0 -o mac.dsk`
- `fluxengine read -c mac --400 -s drive:0 -o mac.dsk`
- `fluxengine read -c mac --800 -s drive:0 -o mac.dsk`
To write:
- `fluxengine write mac --400 -d drive:0 -i mac.dsk`
- `fluxengine write mac --800 -d drive:0 -i mac.dsk`
- `fluxengine write -c mac --400 -d drive:0 -i mac.dsk`
- `fluxengine write -c mac --800 -d drive:0 -i mac.dsk`
## References

View File

@@ -63,11 +63,11 @@ need to apply extra options to change the format if desired.
To read:
- `fluxengine read micropolis -s drive:0 -o micropolis.img`
- `fluxengine read -c micropolis -s drive:0 -o micropolis.img`
To write:
- `fluxengine write micropolis -d drive:0 -i micropolis.img`
- `fluxengine write -c micropolis -d drive:0 -i micropolis.img`
## References

View File

@@ -52,10 +52,10 @@ Words are all stored little-endian.
To read:
- `fluxengine read mx --110 -s drive:0 -o mx.img`
- `fluxengine read mx --220ds -s drive:0 -o mx.img`
- `fluxengine read mx --220ss -s drive:0 -o mx.img`
- `fluxengine read mx --440 -s drive:0 -o mx.img`
- `fluxengine read -c mx --110 -s drive:0 -o mx.img`
- `fluxengine read -c mx --220ds -s drive:0 -o mx.img`
- `fluxengine read -c mx --220ss -s drive:0 -o mx.img`
- `fluxengine read -c mx --440 -s drive:0 -o mx.img`
## References

View File

@@ -18,9 +18,9 @@ boot ROM could only read single density data.)
To read:
- `fluxengine read n88basic -s drive:0 -o n88basic.img`
- `fluxengine read -c n88basic -s drive:0 -o n88basic.img`
To write:
- `fluxengine write n88basic -d drive:0 -i n88basic.img`
- `fluxengine write -c n88basic -d drive:0 -i n88basic.img`

View File

@@ -31,15 +31,15 @@ equivalent to .img images.
To read:
- `fluxengine read northstar --87 -s drive:0 -o northstar.nsi`
- `fluxengine read northstar --175 -s drive:0 -o northstar.nsi`
- `fluxengine read northstar --350 -s drive:0 -o northstar.nsi`
- `fluxengine read -c northstar --87 -s drive:0 -o northstar.nsi`
- `fluxengine read -c northstar --175 -s drive:0 -o northstar.nsi`
- `fluxengine read -c northstar --350 -s drive:0 -o northstar.nsi`
To write:
- `fluxengine write northstar --87 -d drive:0 -i northstar.nsi`
- `fluxengine write northstar --175 -d drive:0 -i northstar.nsi`
- `fluxengine write northstar --350 -d drive:0 -i northstar.nsi`
- `fluxengine write -c northstar --87 -d drive:0 -i northstar.nsi`
- `fluxengine write -c northstar --175 -d drive:0 -i northstar.nsi`
- `fluxengine write -c northstar --350 -d drive:0 -i northstar.nsi`
## References

View File

@@ -24,9 +24,9 @@ and, oddly, swapped sides.
To read:
- `fluxengine read psos -s drive:0 -o pme.img`
- `fluxengine read -c psos -s drive:0 -o pme.img`
To write:
- `fluxengine write psos -d drive:0 -i pme.img`
- `fluxengine write -c psos -d drive:0 -i pme.img`

View File

@@ -40,9 +40,9 @@ for assistance with this!
To read:
- `fluxengine read rolandd20 -s drive:0 -o rolandd20.img`
- `fluxengine read -c rolandd20 -s drive:0 -o rolandd20.img`
To write:
- `fluxengine write rolandd20 -d drive:0 -i rolandd20.img`
- `fluxengine write -c rolandd20 -d drive:0 -i rolandd20.img`

View File

@@ -15,9 +15,9 @@ vanilla single-sided IBM scheme variation.
To read:
- `fluxengine read rx50 -s drive:0 -o rx50.img`
- `fluxengine read -c rx50 -s drive:0 -o rx50.img`
To write:
- `fluxengine write rx50 -d drive:0 -i rx50.img`
- `fluxengine write -c rx50 -d drive:0 -i rx50.img`

View File

@@ -1,15 +0,0 @@
shugart_drive
====
## Adjust configuration for a Shugart drive
<!-- This file is automatically generated. Do not edit. -->
This is an extension profile; adding this to the command line will configure
FluxEngine to adjust the pinout to work with a Shugart drive. This only works
on Greaseweazle hardware.
For example:
```
fluxengine read ibm --720 shugart_drive
```

View File

@@ -26,7 +26,7 @@ this is completely correct, so don't trust it!
To read:
- `fluxengine read smaky6 -s drive:0 -o smaky6.img`
- `fluxengine read -c smaky6 -s drive:0 -o smaky6.img`
## References

View File

@@ -34,13 +34,13 @@ FluxEngine supports reading and writing Tartu disks with CP/M filesystem access.
To read:
- `fluxengine read tartu --390 -s drive:0 -o tartu.img`
- `fluxengine read tartu --780 -s drive:0 -o tartu.img`
- `fluxengine read -c tartu --390 -s drive:0 -o tartu.img`
- `fluxengine read -c tartu --780 -s drive:0 -o tartu.img`
To write:
- `fluxengine write tartu --390 -d drive:0 -i tartu.img`
- `fluxengine write tartu --780 -d drive:0 -i tartu.img`
- `fluxengine write -c tartu --390 -d drive:0 -i tartu.img`
- `fluxengine write -c tartu --780 -d drive:0 -i tartu.img`
## References

View File

@@ -26,11 +26,11 @@ FluxEngine will read and write these (but only the DSDD MFM variant).
To read:
- `fluxengine read tids990 -s drive:0 -o tids990.img`
- `fluxengine read -c tids990 -s drive:0 -o tids990.img`
To write:
- `fluxengine write tids990 -d drive:0 -i tids990.img`
- `fluxengine write -c tids990 -d drive:0 -i tids990.img`
## References

View File

@@ -20,8 +20,8 @@ on the precise format.
To read:
- `fluxengine read tiki --90 -s drive:0 -o tiki.img`
- `fluxengine read tiki --200 -s drive:0 -o tiki.img`
- `fluxengine read tiki --400 -s drive:0 -o tiki.img`
- `fluxengine read tiki --800 -s drive:0 -o tiki.img`
- `fluxengine read -c tiki --90 -s drive:0 -o tiki.img`
- `fluxengine read -c tiki --200 -s drive:0 -o tiki.img`
- `fluxengine read -c tiki --400 -s drive:0 -o tiki.img`
- `fluxengine read -c tiki --800 -s drive:0 -o tiki.img`

View File

@@ -46,13 +46,13 @@ FluxEngine can read and write both the single-sided and double-sided variants.
To read:
- `fluxengine read victor9k --612 -s drive:0 -o victor9k.img`
- `fluxengine read victor9k --1224 -s drive:0 -o victor9k.img`
- `fluxengine read -c victor9k --612 -s drive:0 -o victor9k.img`
- `fluxengine read -c victor9k --1224 -s drive:0 -o victor9k.img`
To write:
- `fluxengine write victor9k --612 -d drive:0 -i victor9k.img`
- `fluxengine write victor9k --1224 -d drive:0 -i victor9k.img`
- `fluxengine write -c victor9k --612 -d drive:0 -i victor9k.img`
- `fluxengine write -c victor9k --1224 -d drive:0 -i victor9k.img`
## References

View File

@@ -31,7 +31,7 @@ system.
To read:
- `fluxengine read zilogmcz -s drive:0 -o zilogmcz.img`
- `fluxengine read -c zilogmcz -s drive:0 -o zilogmcz.img`
## References

View File

@@ -36,10 +36,10 @@ Forty track formats on a forty track drive
------------------------------------------
If you actually have a forty track drive, you need to tell FluxEngine. This is
done by adding the special profile `40track_drive`:
done by adding `--drivetype=40`:
```
fluxengine write ibm --360 40track_drive -i image.img -d drive:0
fluxengine write -c ibm --360 --drivetype=40 -i image.img -d drive:0
```
It should then Just Work. This is supported by both FluxEngine and Greaseweazle
@@ -47,24 +47,6 @@ hardware.
Obviously you can't write an eighty-track format using a forty-track drive!
Apple II drives
---------------
The Apple II had special drives which supported microstepping: when commanded
to move the head, then instead of moving in single-track steps as is done in
most other drives, the Apple II drive would move in quarter-track steps. This
allowed much less precise head alignment, as small errors could be corrected in
software. (The Brother word processor drives were similar.) The bus interface
is different from normal PC drives.
The FluxEngine client supports these with the `apple2_drive` profile:
```
fluxengine write apple2 apple2_drive -i image.img -d drive:0
```
This is supported only by Greaseweazle hardware.
Shugart drives
--------------
@@ -77,14 +59,32 @@ the drives must be jumpered to configure them. This was mostly used by older
3.5" drives, such as those on the Atari ST. [the How It Works
page](technical.md) for the pinout.
The FluxEngine client supports these with the `shugart_drive` profile:
The FluxEngine client supports these with `--bus=shugart`:
```
fluxengine write atarist720 shugart_drive -i image.img -d drive:0
fluxengine write -c atarist720 --bus=shugart -i image.img -d drive:0
```
(If you have a 40-track Shugart drive, use _both_ `shugart_drive` and
`40track_drive`.)
(If you have a 40-track Shugart drive, use _both_ `--bus=shugart` and
`--drivetype=40`.)
This is supported only by Greaseweazle hardware.
Apple II drives
---------------
The Apple II had special drives which supported microstepping: when commanded
to move the head, then instead of moving in single-track steps as is done in
most other drives, the Apple II drive would move in quarter-track steps. This
allowed much less precise head alignment, as small errors could be corrected in
software. (The Brother word processor drives were similar.) The bus interface
is different from normal PC drives.
The FluxEngine client supports these with `--drivetype=160 --bus=appleii`.
```
fluxengine write -c apple2 --drivetype=160 --bus=appleii -i image.img -d drive:0
```
This is supported only by Greaseweazle hardware.

View File

@@ -15,7 +15,7 @@ If possible, try using the GUI, which should provide simplified access for most
common operations.
<div style="text-align: center">
<a href="doc/screenshot-details.png"><img src="doc/screenshot-details.png" style="width:60%" alt="screenshot of the GUI in action"></a>
<a href="screenshot-details.png"><img src="screenshot-details.png" style="width:60%" alt="screenshot of the GUI in action"></a>
</div>
### Core concepts
@@ -82,16 +82,16 @@ Here are some sample invocations:
```
# Read an PC 1440kB disk, producing a disk image with the default name
# (ibm.img)
$ fluxengine read ibm --1440
$ fluxengine read -c ibm --1440
# Write a PC 1440kB disk to drive 1
$ fluxengine write ibm --1440 -i image.img -d drive:1
$ fluxengine write -c ibm --1440 -i image.img -d drive:1
# Read a Eco1 CP/M disk, making a copy of the flux into a file
$ fluxengine read eco1 --copy-flux-to copy.flux -o eco1.ldbs
$ fluxengine read -c eco1 --copy-flux-to copy.flux -o eco1.ldbs
# Rerun the decode from the flux file, tweaking the parameters
$ fluxengine read eco1 -s copy.flux -o eco1.ldbs --cylinders=1
$ fluxengine read -c eco1 -s copy.flux -o eco1.ldbs --cylinders=1
```
### Configuration
@@ -108,13 +108,13 @@ encoder {
}
}
}
$ fluxengine write ibm --1440 config.textpb -i image.img
$ fluxengine write -c ibm --1440 -c config.textpb -i image.img
```
...or you can specify them on the command line:
```
$ fluxengine write ibm --1440 -i image.img --encoder.ibm.trackdata.emit_iam=false
$ fluxengine write -c ibm --1440 -i image.img --encoder.ibm.trackdata.emit_iam=false
```
Both the above invocations are equivalent. The text files use [Google's
@@ -128,7 +128,7 @@ files as you wish; they are all merged left to right. You can see all these
settings by doing:
```
$ fluxengine write ibm --1440 --config
$ fluxengine write -c ibm --1440 --show-config
```
The `--config` option will cause the current configuration to be dumped to the
@@ -146,40 +146,26 @@ different task. Run each one with `--help` to get a full list of
(non-configuration-setting) options; this describes only basic usage of the
more common tools.
- `fluxengine read <profile> <options> -s <flux source> -o <image output>`
- `fluxengine read -c <profile> <options> -s <flux source> -o <image output>`
Reads flux (possibly from a disk) and decodes it into a file system image.
`<profile>` is a reference to an internal input configuration file
describing the format. `<options>` may be any combination of options
defined by the profile.
- `fluxengine write <profile> -i <image input> -d <flux destination>`
- `fluxengine write -c <profile> -i <image input> -d <flux destination>`
Reads a filesystem image and encodes it into flux (possibly writing to a
disk). `<profile>` is a reference to an internal output configuration file
describing the format.
- `fluxengine rawread -s <flux source> -d <flux destination>`
Reads flux (possibly from a disk) and writes it to a flux file without doing
any decoding. You can specify a profile if you want to read a subset of the
disk.
- `fluxengine rawwrite -s <flux source> -d <flux destination>`
Reads flux from a file and writes it (possibly to a disk) without doing any
encoding. You can specify a profile if you want to write a subset of the
disk.
- `fluxengine merge -s <fluxfile> -s <fluxfile...> -d <fluxfile`
Merges data from multiple flux files together. This is useful if you have
several reads from an unreliable disk where each read has a different set
of good sectors. By merging the flux files, you get to combine all the
data. Don't use this on reads of different disks, for obvious results! Note
that this works on flux files, not on flux sources.
- `fluxengine inspect -s <flux source> -c <cylinder> -h <head> -B`
- `fluxengine inspect -s <flux source> -t <track> -h <head> -B`
Reads flux (possibly from a disk) and does various analyses of it to try and
detect the clock rate, display raw flux information, examine the underlying
@@ -198,14 +184,8 @@ more common tools.
There are other tools; try `fluxengine --help`.
**Important note on `rawread` and `rawwrite`:** You can't use these tools to
**Important note on `rawwrite`:** You can't use theis tool to
copy disks, in most circumstances. See [the FAQ](faq.md) for more information.
Also, `rawread` is not guaranteed to read correctly. Floppy disks are
fundamentally unreliable, and random bit errors may occur at any time; these
can only be detected by performing a decode and verifying the checksums on the
sectors. To perform a correct read, it's recommended to do `fluxengine read`
with the `--copy-flux-to` option, to perform a decode to a filesystem image
while also writing to a flux file.
### Flux sources and destinations
@@ -489,7 +469,7 @@ containing valuable historical data, and you want to read them.
Typically I do this:
```
$ fluxengine read brother240 -s drive:0 -o brother.img --copy-flux-to=brother.flux --decoder.write_csv_to=brother.csv
$ fluxengine read -c brother240 -s drive:0 -o brother.img --copy-flux-to=brother.flux --decoder.write_csv_to=brother.csv
```
This will read the disk in drive 0 and write out an information CSV file. It'll
@@ -499,7 +479,7 @@ settings, I can rerun the decode without having to physically touch the disk
like this:
```
$ fluxengine read brother -s brother.flux -o brother.img --decoder.write_csv_to=brother.csv
$ fluxengine read -c brother -s brother.flux -o brother.img --decoder.write_csv_to=brother.csv
```
Apart from being drastically faster, this avoids touching the (potentially

View File

@@ -4,6 +4,7 @@ from build.c import clibrary
from build.zip import zip
from glob import glob
from os.path import *
import config
icons = ["fluxfile", "hardware", "icon", "imagefile"]
@@ -17,37 +18,37 @@ clibrary(
},
)
simplerule(
name="fluxengine_icns",
ins=["./icon.png"],
outs=["=fluxengine.icns"],
commands=[
"mkdir -p fluxengine.iconset",
"sips -z 64 64 $[ins[0]] --out fluxengine.iconset/icon_32x32@2x.png > /dev/null",
"iconutil -c icns -o $[outs[0]] fluxengine.iconset",
],
label="ICONSET",
)
simplerule(
name="fluxengine_ico",
ins=["./icon.png"],
outs=["=fluxengine.ico"],
commands=["png2ico $[outs[0]] $[ins[0]]"],
label="MAKEICON",
)
template_files = [
f
for f in glob(
"**", recursive=True, root_dir="extras/FluxEngine.app.template"
if config.osx:
simplerule(
name="fluxengine_icns",
ins=["./icon.png"],
outs=["=fluxengine.icns"],
commands=[
"mkdir -p fluxengine.iconset",
"sips -z 64 64 $[ins[0]] --out fluxengine.iconset/icon_32x32@2x.png > /dev/null",
"iconutil -c icns -o $[outs[0]] fluxengine.iconset",
],
label="ICONSET",
)
template_files = [
f
for f in glob("**", recursive=True, root_dir="extras/FluxEngine.app.template")
if isfile(join("extras/FluxEngine.app.template", f))
]
zip(
name="fluxengine_template",
items={
join("FluxEngine.app", k): join("extras/FluxEngine.app.template", k)
for k in template_files
},
)
if config.windows:
simplerule(
name="fluxengine_ico",
ins=["./icon.png"],
outs=["=fluxengine.ico"],
commands=["png2ico $[outs[0]] $[ins[0]]"],
label="MAKEICON",
)
if isfile(join("extras/FluxEngine.app.template", f))
]
zip(
name="fluxengine_template",
items={
join("FluxEngine.app", k): join("extras/FluxEngine.app.template", k)
for k in template_files
},
)

View File

@@ -741,38 +741,3 @@ void readDiskCommand(
*diskflux->image, globalConfig()->decoder().write_csv_to());
writer.writeImage(*diskflux->image);
}
void rawReadDiskCommand(FluxSource& fluxsource, FluxSink& fluxsink)
{
log(BeginOperationLogMessage{"Performing raw read of disk"});
if (fluxsource.isHardware() || fluxsink.isHardware())
measureDiskRotation();
auto physicalLocations = Layout::computePhysicalLocations();
unsigned index = 0;
for (const auto& physicalLocation : physicalLocations)
{
log(OperationProgressLogMessage{
index * 100 / (int)physicalLocations.size()});
index++;
testForEmergencyStop();
auto trackInfo = Layout::getLayoutOfTrackPhysical(
physicalLocation.cylinder, physicalLocation.head);
auto fluxSourceIterator = fluxsource.readFlux(
trackInfo->physicalTrack, trackInfo->physicalSide);
log(BeginReadOperationLogMessage{
trackInfo->physicalTrack, trackInfo->physicalSide});
auto fluxmap = fluxSourceIterator->next();
log(EndReadOperationLogMessage());
log("{0} ms in {1} bytes",
(int)(fluxmap->duration() / 1e6),
fluxmap->bytes());
fluxsink.writeFlux(
trackInfo->physicalTrack, trackInfo->physicalSide, *fluxmap);
}
log(EndOperationLogMessage{"Raw read complete"});
}

View File

@@ -111,6 +111,5 @@ extern std::shared_ptr<const DiskFlux> readDiskCommand(
FluxSource& fluxsource, Decoder& decoder);
extern void readDiskCommand(
FluxSource& source, Decoder& decoder, ImageWriter& writer);
extern void rawReadDiskCommand(FluxSource& source, FluxSink& sink);
#endif

View File

@@ -5,6 +5,7 @@
#include "lib/core/utils.h"
#include <fstream>
#include <google/protobuf/text_format.h>
#include <fmt/ranges.h>
static Config config;
@@ -181,35 +182,8 @@ ConfigProto* Config::combined()
{
_combinedConfig = _baseConfig;
/* First apply any standalone options. */
std::set<std::string> options = _appliedOptions;
for (const auto& option : _baseConfig.option())
{
if (options.find(option.name()) != options.end())
{
_combinedConfig.MergeFrom(option.config());
options.erase(option.name());
}
}
/* Then apply any group options. */
for (auto& group : _baseConfig.option_group())
{
const OptionProto* selectedOption = &*group.option().begin();
for (auto& option : group.option())
{
if (options.find(option.name()) != options.end())
{
selectedOption = &option;
options.erase(option.name());
}
}
_combinedConfig.MergeFrom(selectedOption->config());
}
for (const auto& optionInfo : _appliedOptions)
_combinedConfig.MergeFrom(optionInfo.option->config());
/* Add in the user overrides. */
@@ -241,51 +215,27 @@ std::vector<std::string> Config::validate()
{
std::vector<std::string> results;
std::set<std::string> optionNames = _appliedOptions;
std::set<const OptionProto*> appliedOptions;
for (const auto& option : _baseConfig.option())
{
if (optionNames.find(option.name()) != optionNames.end())
/* Ensure that only one item in each group is set. */
std::map<const OptionGroupProto*, const OptionProto*> optionsByGroup;
for (auto [group, option, hasArgument] : _appliedOptions)
if (group)
{
appliedOptions.insert(&option);
optionNames.erase(option.name());
auto& o = optionsByGroup[group];
if (o)
results.push_back(
fmt::format("multiple mutually exclusive values set for "
"group '{}': valid values are: {}",
group->comment(),
fmt::join(std::views::transform(
group->option(), &OptionProto::name),
", ")));
o = option;
}
}
/* Then apply any group options. */
for (auto& group : _baseConfig.option_group())
{
int count = 0;
for (auto& option : group.option())
{
if (optionNames.find(option.name()) != optionNames.end())
{
optionNames.erase(option.name());
appliedOptions.insert(&option);
count++;
if (count == 2)
results.push_back(
fmt::format("multiple mutually exclusive options set "
"for group '{}'",
group.comment()));
}
}
}
/* Check for unknown options. */
if (!optionNames.empty())
{
for (auto& name : optionNames)
results.push_back(fmt::format("'{}' is not a known option", name));
}
/* Check option requirements. */
for (auto& option : appliedOptions)
for (auto [group, option, hasArgument] : _appliedOptions)
{
try
{
@@ -360,11 +310,12 @@ void Config::readBaseConfig(std::string data)
error("couldn't load external config proto");
}
const OptionProto& Config::findOption(const std::string& optionName)
Config::OptionInfo Config::findOption(
const std::string& name, const std::string value)
{
const OptionProto* found = nullptr;
auto searchOptionList = [&](auto& optionList)
auto searchOptionList = [&](auto& optionList, const std::string& optionName)
{
for (const auto& option : optionList)
{
@@ -377,17 +328,39 @@ const OptionProto& Config::findOption(const std::string& optionName)
return false;
};
if (searchOptionList(base()->option()))
return *found;
/* First look for any group names which match. */
if (!value.empty())
for (const auto& optionGroup : base()->option_group())
if (optionGroup.name() == name)
{
/* The option must therefore be one of these. */
if (searchOptionList(optionGroup.option(), value))
return {&optionGroup, found, true};
throw OptionNotFoundException(fmt::format(
"value {} is not valid for option {}; valid values are: {}",
value,
name,
fmt::join(std::views::transform(
optionGroup.option(), &OptionProto::name),
", ")));
}
/* Now search for individual options. */
if (searchOptionList(base()->option(), name))
return {nullptr, found, false};
for (const auto& optionGroup : base()->option_group())
{
if (searchOptionList(optionGroup.option()))
return *found;
if (optionGroup.name().empty())
if (searchOptionList(optionGroup.option(), name))
return {nullptr, found, false};
}
throw OptionNotFoundException(
fmt::format("option {} not found", optionName));
throw OptionNotFoundException(fmt::format("option {} not found", name));
}
void Config::checkOptionValid(const OptionProto& option)
@@ -445,22 +418,20 @@ bool Config::isOptionValid(const OptionProto& option)
}
}
bool Config::isOptionValid(std::string option)
{
return isOptionValid(findOption(option));
}
void Config::applyOption(const OptionProto& option)
void Config::applyOption(const OptionInfo& optionInfo)
{
auto* option = optionInfo.option;
log(OptionLogMessage{
option.has_message() ? option.message() : option.comment()});
option->has_message() ? option->message() : option->comment()});
_appliedOptions.insert(option.name());
_appliedOptions.insert(optionInfo);
}
void Config::applyOption(std::string option)
bool Config::applyOption(const std::string& name, const std::string value)
{
applyOption(findOption(option));
auto optionInfo = findOption(name, value);
applyOption(optionInfo);
return optionInfo.usesValue;
}
void Config::clearOptions()

View File

@@ -66,6 +66,18 @@ struct FluxConstructor
class Config
{
private:
struct OptionInfo
{
bool operator==(const OptionInfo& other) const = default;
std::strong_ordering operator<=>(
const OptionInfo& other) const = default;
const OptionGroupProto* group;
const OptionProto* option;
bool usesValue;
};
public:
/* Direct access to the various proto layers. */
@@ -124,12 +136,12 @@ public:
/* Option management: look up an option by name, determine whether an option
* is valid, and apply an option. */
const OptionProto& findOption(const std::string& option);
OptionInfo findOption(
const std::string& name, const std::string value = "");
void checkOptionValid(const OptionProto& option);
bool isOptionValid(const OptionProto& option);
bool isOptionValid(std::string option);
void applyOption(const OptionProto& option);
void applyOption(std::string option);
void applyOption(const OptionInfo& optionInfo);
bool applyOption(const std::string& name, const std::string value = "");
void clearOptions();
/* Adjust overall inputs and outputs. */
@@ -165,7 +177,7 @@ private:
ConfigProto _baseConfig;
ConfigProto _overridesConfig;
ConfigProto _combinedConfig;
std::set<std::string> _appliedOptions;
std::set<OptionInfo> _appliedOptions;
bool _configValid;
FluxSourceProto _verificationFluxSourceProto;

View File

@@ -73,5 +73,6 @@ message OptionProto
message OptionGroupProto
{
optional string comment = 1 [(help) = "help text for option group"];
repeated OptionProto option = 2;
optional string name = 2 [(help) = "option group name"];
repeated OptionProto option = 3;
}

View File

@@ -13,17 +13,23 @@ static std::vector<Flag*> all_flags;
static std::map<const std::string, Flag*> flags_by_name;
static void doHelp();
static void doLoadConfig(const std::string& filename);
static void doShowConfig();
static void doDoc();
static FlagGroup helpGroup;
static ActionFlag helpFlag = ActionFlag({"--help"}, "Shows the help.", doHelp);
static ActionFlag showConfigFlag = ActionFlag({"--config", "-C"},
static FlagGroup configGroup;
static ActionFlag loadConfigFlag({"--config", "-c"},
"Reads an internal or external configuration file.",
doLoadConfig);
static ActionFlag showConfigFlag({"--show-config", "-C"},
"Shows the currently set configuration and halts.",
doShowConfig);
static ActionFlag docFlag = ActionFlag(
static ActionFlag docFlag(
{"--doc"}, "Shows the available configuration options and halts.", doDoc);
FlagGroup::FlagGroup()
@@ -152,7 +158,7 @@ std::vector<std::string> FlagGroup::parseFlagsWithFilenames(int argc,
index += usesthat;
}
else
globalConfig().applyOption(path);
usesthat = globalConfig().applyOption(path, value);
}
else
error("unrecognised flag '-{}'; try --help", key);
@@ -182,17 +188,17 @@ void FlagGroup::parseFlags(int argc,
"non-option parameter '{}' seen (try --help)", *filenames.begin());
}
static void doLoadConfig(const std::string& filename)
{
globalConfig().readBaseConfigFile(filename);
}
void FlagGroup::parseFlagsWithConfigFiles(int argc,
const char* argv[],
const std::map<std::string, const ConfigProto*>& configFiles)
{
parseFlags(argc,
argv,
[&](const auto& filename)
{
globalConfig().readBaseConfigFile(filename);
return true;
});
globalConfig().readBaseConfigFile("_global_options");
FlagGroup({this, &configGroup}).parseFlags(argc, argv);
}
void FlagGroup::checkInitialised() const

View File

@@ -83,13 +83,23 @@ public:
const std::string helptext,
std::function<void(void)> callback):
Flag(names, helptext),
_callback(callback)
_voidCallback(callback),
_hasArgument(false)
{
}
ActionFlag(const std::vector<std::string>& names,
const std::string helptext,
std::function<void(const std::string&)> callback):
Flag(names, helptext),
_callback(callback),
_hasArgument(true)
{
}
bool hasArgument() const override
{
return false;
return _hasArgument;
}
const std::string defaultValueAsString() const override
@@ -99,11 +109,16 @@ public:
void set(const std::string& value) override
{
_callback();
if (_hasArgument)
_callback(value);
else
_voidCallback();
}
private:
const std::function<void(void)> _callback;
const std::function<void(const std::string&)> _callback;
const std::function<void(void)> _voidCallback;
bool _hasArgument;
};
class SettableFlag : public Flag

View File

@@ -439,7 +439,7 @@ std::string ProtoField::get() const
case google::protobuf::FieldDescriptor::TYPE_ENUM:
{
const auto* enumvalue = reflection->GetEnum(*_message, _field);
return enumvalue->name();
return (std::string)enumvalue->name();
}
case google::protobuf::FieldDescriptor::TYPE_MESSAGE:
@@ -534,7 +534,7 @@ findAllPossibleProtoFields(const google::protobuf::Descriptor* descriptor)
for (int i = 0; i < d->field_count(); i++)
{
const google::protobuf::FieldDescriptor* f = d->field(i);
std::string n = s + f->name();
std::string n = s + (std::string)f->name();
if (f->label() == google::protobuf::FieldDescriptor::LABEL_REPEATED)
n += "[]";

View File

@@ -14,10 +14,10 @@ destfile=$dir/dest.img
dd if=/dev/urandom of=$srcfile bs=1048576 count=2 2>&1
echo $fluxengine write $format -i $srcfile -d $fluxfile --drive.rotational_period_ms=200 $flags
$fluxengine write $format -i $srcfile -d $fluxfile --drive.rotational_period_ms=200 $flags
echo $fluxengine read $format -s $fluxfile -o $destfile --drive.rotational_period_ms=200 $flags
$fluxengine read $format -s $fluxfile -o $destfile --drive.rotational_period_ms=200 $flags
echo $fluxengine write -c $format -i $srcfile -d $fluxfile --drive.rotational_period_ms=200 $flags
$fluxengine write -c $format -i $srcfile -d $fluxfile --drive.rotational_period_ms=200 $flags
echo $fluxengine read -c $format -s $fluxfile -o $destfile --drive.rotational_period_ms=200 $flags
$fluxengine read -c $format -s $fluxfile -o $destfile --drive.rotational_period_ms=200 $flags
if [ ! -s $destfile ]; then
echo "Zero length output file!" >&2
exit 1

View File

@@ -28,7 +28,7 @@ static void addExample(std::vector<std::string>& examples,
else
return;
r += fmt::format(" {}", name);
r += fmt::format(" -c {}", name);
if (format)
r += fmt::format(" --{}", format->name());

View File

@@ -19,7 +19,7 @@ static std::string supportStatus(SupportStatus status)
return "";
}
return "";
return "";
}
int main(int argc, const char* argv[])
@@ -43,7 +43,9 @@ int main(int argc, const char* argv[])
{
const auto* descriptor =
FilesystemProto::FilesystemType_descriptor();
auto name = descriptor->FindValueByNumber(fs.type())->name();
auto name =
(std::string)descriptor->FindValueByNumber(fs.type())
->name();
filesystems.insert(name);
}

View File

@@ -19,11 +19,9 @@ cxxprogram(
"./fe-getfileinfo.cc",
"./fe-inspect.cc",
"./fe-ls.cc",
"./fe-merge.cc",
"./fe-mkdir.cc",
"./fe-mv.cc",
"./fe-putfile.cc",
"./fe-rawread.cc",
"./fe-rawwrite.cc",
"./fe-read.cc",
"./fe-rm.cc",

View File

@@ -22,9 +22,7 @@ static StringFlag destFlux({"--dest", "-d"},
globalConfig().setFluxSink(value);
});
static IntFlag destTrack({"--cylinder", "-c"}, "track to write to", 0);
static IntFlag destHead({"--head", "-h"}, "head to write to", 0);
static StringFlag destTracks({"--tracks", "-t"}, "tracks to write to", "c0h0");
static DoubleFlag minInterval(
{"--min-interval-us"}, "Minimum pulse interval", 2.0);
@@ -251,11 +249,14 @@ int mainAnalyseDriveResponse(int argc, const char* argv[])
if (globalConfig()->flux_sink().type() != FLUXTYPE_DRIVE)
error("this only makes sense with a real disk drive");
auto tracks = parseCylinderHeadsString(destTracks);
if (tracks.size() != 1)
error("you must specify exactly one track");
usbSetDrive(globalConfig()->drive().drive(),
globalConfig()->drive().high_density(),
globalConfig()->drive().index_mode());
usbSeek(destTrack);
usbSeek(tracks[0].cylinder);
std::cout << "Measuring rotational speed...\n";
nanoseconds_t period = usbGetRotationalPeriod(0);
@@ -291,12 +292,12 @@ int mainAnalyseDriveResponse(int argc, const char* argv[])
outFluxmap.appendPulse();
}
usbWrite(destHead, outFluxmap.rawBytes(), 0);
usbWrite(tracks[0].head, outFluxmap.rawBytes(), 0);
/* Read the test pattern in again. */
Fluxmap inFluxmap;
inFluxmap.appendBytes(usbRead(destHead, true, period, 0));
inFluxmap.appendBytes(usbRead(tracks[0].head, true, period, 0));
/* Compute histogram. */

View File

@@ -21,9 +21,7 @@ static StringFlag sourceFlux({"--source", "-s"},
globalConfig().setFluxSource(value);
});
static IntFlag trackFlag({"--cylinder", "-c"}, "Track to read.", 0);
static IntFlag headFlag({"--head", "-h"}, "Head to read.", 0);
static StringFlag destTracks({"--tracks", "-t"}, "tracks to write to", "c0h0");
static SettableFlag dumpFluxFlag(
{"--dump-flux", "-F"}, "Dump raw magnetic disk flux.");
@@ -135,7 +133,10 @@ int mainInspect(int argc, const char* argv[])
flags.parseFlagsWithConfigFiles(argc, argv, {});
auto fluxSource = FluxSource::create(globalConfig());
const auto fluxmap = fluxSource->readFlux(trackFlag, headFlag)->next();
auto tracks = parseCylinderHeadsString(destTracks);
if (tracks.size() != 1)
error("you must specify exactly one track");
const auto fluxmap = fluxSource->readFlux(tracks[0])->next();
std::cout << fmt::format("0x{:x} bytes of data in {:.3f}ms\n",
fluxmap->bytes(),

View File

@@ -1,64 +0,0 @@
#include "lib/core/globals.h"
#include "lib/config/flags.h"
#include "lib/data/fluxmap.h"
#include "lib/data/sector.h"
#include "lib/config/proto.h"
#include "lib/data/flux.h"
#include "lib/external/fl2.h"
#include "lib/external/fl2.pb.h"
#include "src/fluxengine.h"
#include <fstream>
static FlagGroup flags;
static std::vector<std::string> inputFluxFiles;
static StringFlag sourceFlux({"-s", "--source"},
"flux file to read from (repeatable)",
"",
[](const auto& value)
{
inputFluxFiles.push_back(value);
});
static StringFlag destFlux(
{"-d", "--dest"}, "destination flux file to write to", "");
int mainMerge(int argc, const char* argv[])
{
flags.parseFlags(argc, argv);
if (inputFluxFiles.empty())
error("you must specify at least one input flux file (with -s)");
if (destFlux.get() == "")
error("you must specify an output flux file (with -d)");
std::map<std::pair<int, int>, TrackFluxProto> data;
for (const auto& s : inputFluxFiles)
{
fmt::print("Reading {}...\n", s);
FluxFileProto f = loadFl2File(s);
for (auto& trackflux : f.track())
{
auto key = std::make_pair(trackflux.track(), trackflux.head());
auto i = data.find(key);
if (i == data.end())
data[key] = trackflux;
else
{
for (auto flux : trackflux.flux())
i->second.add_flux(flux);
}
}
}
FluxFileProto proto;
for (auto& i : data)
*proto.add_track() = i.second;
fmt::print("Writing {}...\n", destFlux.get());
saveFl2File(destFlux.get(), proto);
return 0;
}

View File

@@ -1,52 +0,0 @@
#include "lib/core/globals.h"
#include "lib/config/config.h"
#include "lib/config/flags.h"
#include "lib/algorithms/readerwriter.h"
#include "lib/data/fluxmap.h"
#include "lib/decoders/decoders.h"
#include "lib/data/sector.h"
#include "lib/config/proto.h"
#include "lib/fluxsink/fluxsink.h"
#include "lib/fluxsource/fluxsource.h"
#include "lib/imagewriter/imagewriter.h"
#include "fluxengine.h"
#include <google/protobuf/text_format.h>
#include <fstream>
static FlagGroup flags;
static StringFlag sourceFlux({"-s", "--source"},
"flux file to read from",
"",
[](const auto& value)
{
globalConfig().setFluxSource(value);
});
static StringFlag destFlux({"-d", "--dest"},
"destination flux file to write to",
"",
[](const auto& value)
{
globalConfig().setFluxSink(value);
});
int mainRawRead(int argc, const char* argv[])
{
globalConfig().overrides()->set_tracks("0-79");
if (argc == 1)
showProfiles("rawread", formats);
globalConfig().overrides()->mutable_flux_source()->set_type(FLUXTYPE_DRIVE);
flags.parseFlagsWithConfigFiles(argc, argv, formats);
if (globalConfig()->flux_sink().type() == FLUXTYPE_DRIVE)
error("you can't use rawread to write to hardware");
auto fluxSource = FluxSource::create(globalConfig());
auto fluxSink = FluxSink::create(globalConfig());
rawReadDiskCommand(*fluxSource, *fluxSink);
return 0;
}

View File

@@ -16,7 +16,7 @@ static StringFlag sourceFlux({"-s", "--source"},
globalConfig().setFluxSource(value);
});
static IntFlag track({"--cylinder", "-c"}, "track to seek to", 0);
static IntFlag track({"--cylinder", "-t"}, "track to seek to", 0);
extern const std::map<std::string, std::string> readables;

View File

@@ -16,11 +16,9 @@ extern command_cb mainGetFile;
extern command_cb mainGetFileInfo;
extern command_cb mainInspect;
extern command_cb mainLs;
extern command_cb mainMerge;
extern command_cb mainMkDir;
extern command_cb mainMv;
extern command_cb mainPutFile;
extern command_cb mainRawRead;
extern command_cb mainRawWrite;
extern command_cb mainRead;
extern command_cb mainRm;
@@ -51,10 +49,8 @@ static std::vector<Command> commands =
{ "write", mainWrite, "Writes a sector image to a disk.", },
{ "fluxfile", mainFluxfile, "Flux file manipulation operations.", },
{ "format", mainFormat, "Format a disk and make a file system on it.", },
{ "rawread", mainRawRead, "Reads raw flux from a disk. Warning: you can't use this to copy disks.", },
{ "rawwrite", mainRawWrite, "Writes a flux file to a disk. Warning: you can't use this to copy disks.", },
{ "convert", mainConvert, "Converts a flux file from one format to another.", },
{ "merge", mainMerge, "Merge together multiple flux files.", },
{ "getdiskinfo", mainGetDiskInfo, "Read volume metadata off a disk (or image).", },
{ "ls", mainLs, "Show files on disk (or image).", },
{ "mv", mainMv, "Rename a file on a disk (or image).", },

View File

@@ -1,22 +0,0 @@
comment: 'Adjust configuration for a 40-track drive'
is_extension: true
documentation:
<<<
This is an extension profile; adding this to the command line will configure
FluxEngine to read from 40-track, 48tpi 5.25" drives. You have to tell it because there is
no way to detect this automatically.
For example:
```
fluxengine read ibm --180 40track_drive
```
>>>
drive {
tracks: "c0-40h0-1"
drive_type: DRIVETYPE_40TRACK
}

View File

@@ -0,0 +1,77 @@
comment: 'Options which can be applied everywhere.'
is_extension: true
option_group {
comment: "Drive type"
name: "drivetype"
option {
name: "80"
comment: '80 track drive'
set_by_default: true
config {
}
}
option {
name: "40"
comment: '40 track drive'
config {
drive {
tracks: "c0-40h0-1"
drive_type: DRIVETYPE_40TRACK
}
}
}
option {
name: "160"
comment: '160 track Apple II drive'
config {
drive {
tracks: "c0-159h0"
drive_type: DRIVETYPE_APPLE2
}
}
}
}
option_group {
comment: 'Bus interface'
name: "bus"
option {
name: "pc"
comment: 'PC drive interface'
set_by_default: true
}
option {
name: "shugart"
comment: 'Shugart bus interface (only on Greaseweazle)'
config {
usb {
greaseweazle {
bus_type: SHUGART
}
}
}
}
option {
name: "appleii"
comment: 'Apple II bus interface (only on Greaseweazle)'
config {
usb {
greaseweazle {
bus_type: APPLE2
}
}
}
}
}

View File

@@ -1,29 +0,0 @@
comment: 'Adjust configuration for a 40-track Apple II drive'
is_extension: true
documentation:
<<<
This is an extension profile; adding this to the command line will configure
FluxEngine to adjust the pinout and track spacing to work with an Apple II
drive. This only works on Greaseweazle hardware and requires a custom
connector.
For example:
```
fluxengine read apple2 --160 apple2_drive
```
>>>
usb {
greaseweazle {
bus_type: APPLE2
}
}
drive {
tracks: "c0-159h0"
drive_type: DRIVETYPE_APPLE2
}

View File

@@ -3,14 +3,13 @@ from build.c import cxxlibrary
from scripts.build import protoencode
formats = [
"40track_drive",
"_global_options",
"acornadfs",
"acorndfs",
"aeslanier",
"agat",
"amiga",
"ampro",
"apple2_drive",
"apple2",
"atarist",
"bk",
@@ -33,7 +32,6 @@ formats = [
"psos",
"rolandd20",
"rx50",
"shugart_drive",
"smaky6",
"tartu",
"ti99",

View File

@@ -1,22 +0,0 @@
comment: 'Adjust configuration for a Shugart drive'
is_extension: true
documentation:
<<<
This is an extension profile; adding this to the command line will configure
FluxEngine to adjust the pinout to work with a Shugart drive. This only works
on Greaseweazle hardware.
For example:
```
fluxengine read ibm --720 shugart_drive
```
>>>
usb {
greaseweazle {
bus_type: SHUGART
}
}

View File

@@ -1,19 +1,25 @@
from build.ab import emit, simplerule
from build.ab import simplerule, G
from build.c import cxxprogram
from build.utils import shell
from glob import glob
import config
import shutil
import subprocess
emit(
"""
WX_CONFIG ?= wx-config
ifneq ($(strip $(shell command -v $(WX_CONFIG) >/dev/null 2>&1; echo $$?)),0)
WX_CFLAGS = $(error Required binary 'wx-config' not found.)
WX_LDFLAGS = $(error Required binary 'wx-config' not found.)
else
WX_CFLAGS := $(shell $(WX_CONFIG) --cxxflags base adv aui richtext core)
WX_LDFLAGS := $(shell $(WX_CONFIG) --libs base adv aui richtext core)
endif
"""
G.setdefault("WX_CONFIG", "wx-config")
assert shutil.which(G.WX_CONFIG), "Required binary 'wx-config' not found"
G.setdefault(
"WX_CFLAGS",
shell(
[G.WX_CONFIG, "--cxxflags", "base", "adv", "aui", "richtext", "core"]
),
)
G.setdefault(
"WX_LDFLAGS",
shell(
[G.WX_CONFIG, "--libs", "base", "adv", "aui", "richtext", "core"]
)
)
extrasrcs = ["./layout.cpp"]
@@ -57,13 +63,13 @@ cxxprogram(
if config.osx:
simplerule(
name="fluxengine_pkg",
name="fluxengine_app_zip",
ins=[
".+gui",
"extras+fluxengine_icns",
"extras+fluxengine_template",
],
outs=["=FluxEngine.pkg"],
outs=["=FluxEngine.app.zip"],
commands=[
"rm -rf $[outs[0]]",
"unzip -q $[ins[2]]", # creates FluxEngine.app
@@ -79,7 +85,20 @@ if config.osx:
"cp $$(brew --prefix abseil)/LICENSE FluxEngine.app/Contents/libs/abseil.txt",
"cp $$(brew --prefix libtiff)/LICENSE.md FluxEngine.app/Contents/libs/libtiff.txt",
"cp $$(brew --prefix zstd)/LICENSE FluxEngine.app/Contents/libs/zstd.txt",
"pkgbuild --quiet --install-location /Applications --component FluxEngine.app $[outs[0]]",
"zip -rq $[outs[0]] FluxEngine.app",
],
label="MKAPP",
)
simplerule(
name="fluxengine_pkg",
ins=[
".+fluxengine_app_zip",
],
outs=["=FluxEngine.pkg"],
commands=[
"unzip -q $[ins[0]]",
"pkgbuild --quiet --install-location /Applications --component FluxEngine.app $[outs[0]]",
],
label="MKPKG",
)

31
src/gui2/build.py Normal file
View File

@@ -0,0 +1,31 @@
from build.ab import emit, simplerule
from build.c import cxxprogram
from glob import glob
import config
cxxprogram(
name="gui2",
srcs=glob("src/gui2/*.cc") + glob("src/gui2/*.h"),
cflags=[],
ldflags=[],
deps=[
"lib/external+fl2_proto_lib",
"+protocol",
"dep/adflib",
"dep/fatfs",
"dep/hfsutils",
"dep/libusbp",
"dep/imgui",
"extras+icons",
"lib/core",
"lib/data",
"lib/vfs",
"lib/config",
"arch",
"src/formats",
"src/gui/drivetypes",
"+z_lib",
"+fmt_lib",
"+protobuf_lib",
],
)

28
src/gui2/globals.h Normal file
View File

@@ -0,0 +1,28 @@
#pragma once
#include "lib/core/globals.h"
#include <semaphore>
typedef std::function<void(void)> CB;
extern void runOnAppThread(CB cb);
extern void runOnUiThread(CB cb);
template <typename T>
T runOnUiThread(std::function<void(T)> cb)
{
T result;
std::binary_semaphore sem;
runOnUiThread(
[&]()
{
result = cb();
sem.release();
});
sem.acquire();
return result;
}
extern void guiInit();
extern void guiLoop(CB each);
extern void guiShutdown();

178
src/gui2/gui.cc Normal file
View File

@@ -0,0 +1,178 @@
#include "globals.h"
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#define GL_SILENCE_DEPRECATION
#if defined(IMGUI_IMPL_OPENGL_ES2)
#include <GLES2/gl2.h>
#endif
#include <GLFW/glfw3.h>
static GLFWwindow* window;
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
}
void guiInit()
{
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
error("failed to initialise GLFW");
// Decide GL+GLSL versions
#if defined(IMGUI_IMPL_OPENGL_ES2)
// GL ES 2.0 + GLSL 100 (WebGL 1.0)
const char* glsl_version = "#version 100";
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
#elif defined(IMGUI_IMPL_OPENGL_ES3)
// GL ES 3.0 + GLSL 300 es (WebGL 2.0)
const char* glsl_version = "#version 300 es";
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
#elif defined(__APPLE__)
// GL 3.2 + GLSL 150
const char* glsl_version = "#version 150";
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // 3.2+ only
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // Required on Mac
#else
// GL 3.0 + GLSL 130
const char* glsl_version = "#version 130";
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
//glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // 3.2+ only
//glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // 3.0+ only
#endif
// Create window with graphics context
float main_scale = ImGui_ImplGlfw_GetContentScaleForMonitor(glfwGetPrimaryMonitor()); // Valid on GLFW 3.3+ only
window = glfwCreateWindow((int)(1280 * main_scale), (int)(800 * main_scale), "FluxEngine", nullptr, nullptr);
if (window == nullptr)
error("GLFW window creation failure");
glfwMakeContextCurrent(window);
glfwSwapInterval(1); // Enable vsync
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
// Setup Dear ImGui style
ImGui::StyleColorsDark();
//ImGui::StyleColorsLight();
// Setup scaling
ImGuiStyle& style = ImGui::GetStyle();
style.ScaleAllSizes(main_scale); // Bake a fixed style scale. (until we have a solution for dynamic style scaling, changing this requires resetting Style + calling this again)
style.FontScaleDpi = main_scale; // Set initial font scale. (using io.ConfigDpiScaleFonts=true makes this unnecessary. We leave both here for documentation purpose)
// Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOpenGL(window, true);
ImGui_ImplOpenGL3_Init(glsl_version);
// Load Fonts
// - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
// - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
// - If the file cannot be loaded, the function will return a nullptr. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
// - Use '#define IMGUI_ENABLE_FREETYPE' in your imconfig file to use Freetype for higher quality font rendering.
// - Read 'docs/FONTS.md' for more instructions and details. If you like the default font but want it to scale better, consider using the 'ProggyVector' from the same author!
// - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
// - Our Emscripten build process allows embedding fonts to be accessible at runtime from the "fonts/" folder. See Makefile.emscripten for details.
//style.FontSizeBase = 20.0f;
//io.Fonts->AddFontDefault();
//io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\segoeui.ttf");
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf");
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf");
//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf");
//ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf");
//IM_ASSERT(font != nullptr);
}
void guiLoop(CB each)
{
ImGuiIO& io = ImGui::GetIO();
// Our state
bool show_another_window = false;
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
if (glfwGetWindowAttrib(window, GLFW_ICONIFIED) != 0)
{
ImGui_ImplGlfw_Sleep(10);
continue;
}
// Start the Dear ImGui frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport());
each();
{
static float f = 0.0f;
static int counter = 0;
ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!" and append into it.
ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too)
ImGui::Checkbox("Another Window", &show_another_window);
ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color
if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated)
counter++;
ImGui::SameLine();
ImGui::Text("counter = %d", counter);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
ImGui::End();
}
// 3. Show another simple window.
if (show_another_window)
{
ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked)
ImGui::Text("Hello from another window!");
if (ImGui::Button("Close Me"))
show_another_window = false;
ImGui::End();
}
// Rendering
ImGui::Render();
int display_w, display_h;
glfwGetFramebufferSize(window, &display_w, &display_h);
glViewport(0, 0, display_w, display_h);
glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
glfwSwapBuffers(window);
}
}
void guiShutdown()
{
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
glfwDestroyWindow(window);
glfwTerminate();
}

75
src/gui2/main.cc Normal file
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@@ -0,0 +1,75 @@
#include "globals.h"
#include <mutex>
#include <thread>
static std::mutex queueMutex;
static std::counting_semaphore<INT_MAX> appThreadSize(0);
static std::deque<CB> appThreadQueue;
static std::deque<CB> uiThreadQueue;
static bool appThreadShouldExit = false; /* app thread only */
void runOnAppThread(CB cb)
{
std::lock_guard<std::mutex> guard(queueMutex);
appThreadQueue.push_back(cb);
appThreadSize.release();
}
void runOnUiThread(CB cb)
{
std::lock_guard<std::mutex> guard(queueMutex);
uiThreadQueue.push_back(cb);
}
static CB atomicallyPopFromQueue(std::deque<CB>& queue)
{
CB cb;
std::lock_guard<std::mutex> guard(queueMutex);
if (!queue.empty())
{
cb = queue.front();
queue.pop_front();
}
return cb;
}
static void appThreadMain(void)
{
while (!appThreadShouldExit)
{
appThreadSize.acquire();
CB cb = atomicallyPopFromQueue(appThreadQueue);
cb();
}
}
int main(int argc, const char* argv[])
{
guiInit();
std::thread appThread(appThreadMain);
guiLoop(
[]()
{
for (;;)
{
CB cb = atomicallyPopFromQueue(uiThreadQueue);
if (!cb)
break;
cb();
}
});
runOnAppThread(
[]()
{
appThreadShouldExit = true;
});
appThread.join();
guiShutdown();
return 0;
}

6
src/gui2/view.h Normal file
View File

@@ -0,0 +1,6 @@
#pragma once
class View
{
public:

View File

@@ -55,14 +55,14 @@ static void test_option_validity()
}
)M");
AssertThat(
globalConfig().isOptionValid(globalConfig().findOption("option1")),
AssertThat(globalConfig().isOptionValid(
*globalConfig().findOption("option1").option),
Equals(true));
AssertThat(
globalConfig().isOptionValid(globalConfig().findOption("option2")),
AssertThat(globalConfig().isOptionValid(
*globalConfig().findOption("option2").option),
Equals(false));
AssertThat(
globalConfig().isOptionValid(globalConfig().findOption("option3")),
AssertThat(globalConfig().isOptionValid(
*globalConfig().findOption("option3").option),
Equals(true));
}